Kokoro Nakagawa
Overview
Overview
Basics
Basics
Name
Kokoro Nakagawa
Player
Somania
Chronicle
Baltimore After Dark
Nature
Celebrant
Demeanor
Bon Vivant
Concept
Spirit Contact
Clan
Ahrimane
Generation
13th
Sire
Muricia (Through ritual)
Attributes
Attributes
Physical
p
Strength
10000
Dexterity
11100
Stamina
11000
Social
s
Charisma
11000
Manipulation
Silver-Tongued
11111
Appearance
11100
Mental
t
Perception
10000
Intelligence
Book Knowledge
11110
Wits
11100
Abilities
Abilities
Talents
p
Alertness
10000
Athletics
11100
Awareness
00000
Brawl
Tooth and Claw
11110
Empathy
10000
Expression
00000
Intimidation
10000
Leadership
00000
Streetwise
10000
Subterfuge
11100
00000
Skills
s
Animal Ken
11100
Crafts
00000
Drive
00000
Etiquette
10000
Firearms
00000
Larceny
00000
Melee
00000
Performance
Dancing
10000
Stealth
10000
Survival
11100
00000
Knowledge
t
Academics
History
10000
Computers
00000
Finance
00000
Investigation
10000
Law
00000
Medicine
00000
Occult
Spirits
11110
Politics
00000
Science
00000
Technology
00000
00000
Advantages
Advantages
Disciplines
Animalism
10000
Presence
10000
Spiritus
11000
Old Skool Sorcery
10000
00000
00000
Backgrounds
Resources
11000
Herd
11100
00000
00000
00000
00000
Virtues
Conscience/Conviction
11100
Self-Control/Instinct
11111
Courage
11000
Humanity/Path
11111 11100
Path
Social
Bearing
-1
Willpower
11111 11100
11111 11100
Blood Pool
11111 11111
00000 00000
Blood/Turn
1
Merits & Flaws
Merits & Flaws
Merit
Type
Cost
Unbondable
Supernatural
5
Spirit Mentor
Supernatural
3
Eat Food
Physical
1
Common Sense
Mental
1
Language (English)
Mental
0
Berserker
Mental
3
Flaw
Type
Bonus
New Arrival
Social
1
Recruitment Target (Followers of Set)
Social
1
Probationary Sect Member
Social
4
Tic/Twitch (Bites her lip)
Physical
1
Rituals & Paths
Rituals & Paths
Ritual
Level
Sanctify the Temple
1
Path
Path of Spirit Manipulation
10000
00000
00000
00000
00000
00000
00000
00000
Experience & Derangements
Experience
Total
15
Spent
15
Notes
10 on Old Skool, 5 on Spiritus
Derangements
Expanded Backgrounds
Expanded Backgrounds
Allies
Contacts
Fame
Herd
Various believers of old faiths she feeds on.
Influence
Mentor
Resources
A small income working at a local cafe.
Retainers
Status
Other
Rights & Possessions
Rights & Possessions
Gear (Carried)
Feeding Grounds
Havens
A small apartment on the outskirts of town.
Equipment (Owned)
Ritual supplies, brass knuckles, a phone.
Vehicles
Bicycle
Other
Blood Bonds/Vinculi
Blood Bonds/Vinculi
Bound To
Rating
Bound To
Rating
Description
Description
History
History
Kokoro was born in Japan, but moved with her family to the US when she was just 16. She took an interest in the supernatural at an early age and became obsessed with Shintoism and the idea of Animism. When she was 19, she got embraced by a Gangrel of the Camarilla and learned how to fight under their strict tutelage. She quickly realized that this life was not for her, however, and broke away from her sire, running into one of the Ahrimanes who convinced her to join their bloodline. Through rather tumultuous circumstances, she joined the bloodline, fought alongside them for a couple of years and eventually was sent into torpor through a stake in her heart. Luckily, the person staking her did not finish her off, ignorant of how vampires truly worked. Hidden away in a cave, she was unable to do much of anything for decades, except lay there and listen to the world. A spirit found her and got interested in her, often returning to observe her. A presence that would stick with her as a guiding voice even after she escaped this place. But then, a curious teenager ripped the stake out of the 'corpse'. In a frenzy, she consumed their blood and tried to seek out her bloodline, but could not find a trace of them anywhere. Desperate to make new allies, she joined the Anarch Movement, learning more about Spirits from one of the older Gangrel of the Movement. Eventually, she would move to Baltimore, intent on staking a claim for herself somewhere in the domain.