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Kevin Belmont

Overview

 
Overview
 
potatolord.png
 Belmont was embraced Brujah in Richmond, VA during the clusterfuck that was 1999. After dropping on and off the radar for years, he's drifted back home to try reassembling himself on familiar ground.

Not public in-character is the fact that he's actually a Sabbat infiltrator sent to scout out the city.

 (Apologies for the cartoon art style - I don't have any realistic images or a real-world faceclaim for him yet. Dollmaker source link here for artist credit.)

Basics

 
Basics
 
Name
 Kevin Belmont
Player
 CorellianFlyboy
Chronicle
Baltimore After Dark
Nature
 Soldier
Demeanor
 Pedagogue
Concept
 Sabbat spy who hates his life
Clan
 Brujah
Generation
 13
Sire
 Camarilla member - beyond that, up to staff

Attributes

 
Attributes
 
Physical 
p
Strength

11100
Dexterity
Precise
11110
Stamina

11100
Social 
s
Charisma

11000
Manipulation
 
11100
Appearance
 
11000
Mental 
t
Perception

11000
Intelligence
 
11100
Wits
 
11100

Abilities

 
Abilities
 
Talents 
p
Alertness

11000
Athletics
 
11000
Awareness
 
10000
Brawl
 
11100
Empathy
 
11000
Expression
 
10000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
11000
Subterfuge
 
11000

 
00000
Skills 
s
Animal Ken

00000
Crafts
 
00000
Drive
 
10000
Etiquette
 
10000
Firearms
 
00000
Larceny
 
11000
Melee
Short Blades
11110
Performance
 
00000
Stealth
 
11000
Survival
 
10000

 
00000
Knowledge 
t
Academics

10000
Computers
 
10000
Finance
 
00000
Investigation
 
11000
Law
 
00000
Medicine
 
00000
Occult
 
10000
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 Celerity *
 
11000
 Potence *
 
11000
 Presence *
 
11000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 Alternate Identity
 
11100
 Retainers
 
10000
 Contacts
 
11000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience
 
11000
Self-Control
 
11100
Courage
 
11111
 
Humanity/Path
11111 00000
Path
 
Bearing
 
Willpower
11111 00000
00000 00000
Blood Pool
11111 11111
00000 00000
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Daredevil
 Physical
3
 Open Road
 Social
0 (2)
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Addiction (alcohol)
 Physical
 3
 Bad Sight
 Physical
 1
 Nightmares
 Mental
 1
 Unlucky
 Supernatural
 1
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
20 xp
Spent
14 xp
Notes
Freebie points:
Manipulation 3 - 5pt
Empathy 2 - 2pt
Melee 4 - 2pt
Presence 2 - 7pt
Daredevil merit - 3pt
Open Road merit - 2pt (free)
Bonus points from flaws:
Addiction - 3pt
Bad Sight - 1pt
Nightmares - 1pt
Unlucky - 1pt

Earned XP:
Celerity 2 - 5xp
Potence 2 - 5xp
Stealth 2 - 2xp Streetwise 2 - 2pt
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 Ruth Martin, college librarian
Adrien Campbell, hospital janitor
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 Matthew Russell, college friend
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
Folding knife
Battered leather jacket
Cracked cell phone
Feeding Grounds
 the Rack, poaching
Havens
 Matthew's basement room
Equipment (Owned)
Secondhand PS4
Hardware store machete


Vehicles
 1998 Honda Accord (Matthew's backup car)
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 TBD - warpack
 default
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 47
Apparent Age
 early 20s
D.O.B.
 1977
R.I.P.
 late summer 1999
Hair
 dirty blond
Eyes
 brown
Race
 white
Nationality
 US American
Height
 5 feet 7 inches
Build
 average/unremarkable
Gender
 cis man
Face Claim
 n/a
 Wears glasses (extremely nearsighted)
 
 

History

 
History
 
  •  Baltimore college student working towards a degree in library sciences during the 1999 Sabbat war; got unlucky and was grabbed as an under-the-table Camarilla group embrace target while visiting relatives in Richmond, Virginia. He was left behind with a handful of other brand new Brujah and Nosferatu childer to slow down the Sabbat while the important Kindred evacuated farther north.
  • He held his own well enough that one of the warpacks decided to bring him along, indoctrinating him into their beliefs and eventually granting him Creation Rites. It didn't take him long to realize the mess he was in, but with no real alternative, he accepted and even came to enjoy unlife for a few years.
  • Over time, he became disillusioned, but still - he had no real alternative. Turned to substance abuse, primarily alcoholic blood. Began circulating between packs to collect and consolidate spiritual teachings/Noddist texts as a hobby; never accomplished anything groundbreaking, but it kept him entertained.
  • Recently voluntold to return to Baltimore as an infiltrator/scout since he was originally a local, and it was that or take a promotion to Pack Priest - a responsibility he did not want.