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Richter Jameson

Overview

 
Overview
 
James-Collier-as-under-butler-formerly-first-footman-Thomas-Barrow-in-Downton-Abbey.jpg
 Richter Jameson knows three things. He is Tremere. He is Camarilla. He listens to the letters that appear in his book.

These three facts are all he seems to know. All he can know, because every moment of his life before stepping foot over the city line into Baltimore never seemed to have happened. All he had to his name was a sword, a satchelbag, and a series of letters from an unknown author, detailing specific instructions in excruciating detail of what he was, who he was, and where to go. 

Loyal to the Tremere, the tower, and his heart, Richter believes that despite everything, he is here for a reason... and the only way to learn it, is to survive.

Basics

 
Basics
 
Name
Richter Jameson
Player
 LaternControler#6646
Chronicle
Baltimore After Dark
Nature
 Caregiver
Demeanor
 Idealist
Concept
 Devout Hero and Unknowing Puppet.
Clan
 Tremere
Generation
 8th
Sire
 ???

Attributes

 
Attributes
 
Physical 
p
Strength
Reserves of Strength
11110
Dexterity
Swift 
11110
Stamina
 
11000
Social 
s
Charisma
Specialization
10000
Manipulation
 
11100
Appearance
 
11000
Mental 
t
Perception

11000
Intelligence
 
11100
Wits
 
11100

Abilities

 
Abilities
 
Talents 
p
Alertness

10000
Athletics
 
11100
Awareness
 
10000
Brawl
 
10000
Empathy
 
11100
Expression
 
00000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
00000

 
00000
Skills 
s
Animal Ken
Specialization
00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
00000
Firearms
 
00000
Larceny
 
00000
Melee
 
11100
Performance
 
00000
Stealth
 
11000
Survival
 
00000

 
00000
Knowledge 
t
Academics
Specialization
11100
Computers
 
00000
Finance
 
00000
Investigation
 
00000
Law
 
00000
Medicine
 
00000
Occult
 
11100
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
Thamaturgy 
11110
 
Auspex 
00000
 
Dominate 
00000
 
Celerity 
00000
 
 
00000
 
 
00000
Backgrounds
 
Generation 
11111
 
Mentor (PARAGON) 
111111
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
11111
Self-Control/Instinct
 
11000
Courage
 
11100
 
Humanity/Path
11111 11000
Path
 Humanity
Bearing
 +0
Willpower
11111 11100
00000 00000
Blood Pool
11111 11111
11111 00000
Blood/Turn
 3

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Additional Discipline (Celerity) 
 Supernatural
5
 Paragon (Mentor)
 Social
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Nameless
 Social
 5
 Bound (Mentor)
 Social
 2
 Amnesia 
 Mental
 0
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 Communicate with Kindred Sire
 1
 Burning Blade
 2
 Pavis of Foul Presence
 3
 Ward Against Kindred
 4
 
 
 
 
 
 
 
 
Path
 
 Path of Blood
11110
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 15
Spent
 15
Notes
Freebies:
Merits; -12
 WP Freebies; -5
Mentor Freebies; -5
22/22

Exp:
Thamaturgy 4; -15 exp
 
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 The letters arrive like clockwork, they just seem to appear when he's not looking, or maybe he put them there himself and he just doesn't remember.

He doesn't remember who his mentor is, or why they seem to be the only person who knows who he is, but they promise something no one else can provide; answers... if he can follow the 'simple' tasks asked of him.

Sometimes, he writes letters back, he doesn't know where to send them, so he often just... leaves them in his bag.

When the letters disappear and a reply sometimes appears, it never fails to make the hairs on the back of his neck crawl.

Still... whoever they are, so long as he does what they ask, it seems like maybe, just maybe, they'll help him out along the way.

Not that he has a choice when a letter comes and asks him to do something. He always ends up obeying... if he wants to or not.
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 Old Flip-phone.
 
Feeding Grounds
The Rack.
Havens
 Hopefully... the Chantry is open.
Equipment (Owned)
 Rapier (It has his name engraved on it, it's the only thing that really seems to be 'his')
Vehicles
 A Bike
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 ??? (His mentor)
 3
 Clan Tremere
 2
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 ??? (He certainly can't remember)
Apparent Age
 22
D.O.B.
 ???
R.I.P.
 ???
Hair
 Raven Black
Eyes
 Hazel
Race
 Caucasian
Nationality
 Most likely American is his best guess.
Height
 6'2
Build
 Slim
Gender
 Male
Face Claim
 James Collier
 
 
 

History

 
History
 
 There were too many questions Richter couldn't answer. So he tried to start from the beginning.

He's a Kindred, he knows what a Kindred is. He didn't lose that. He knows the traditions, which is something he's very thankful he can still remember. Most of his knowledge of the Camarilla remained untouched, actually, as did his Clan; he knows the Tremere Oath, he knows he took it. Richter must have been a reasonably well studied Tremere, he's found he has quite a bit of occult knowledge, that points to him definitely leaning his studies heavily on the subject. His disciplines agree with that. He tried to use Auspex and Dominate and found he had no skill in either, this tells Richter he had focused exclusively on learning Thaumaturgy. Though all he (remembers) knowing is the path of blood... so maybe he just wasn't that good of a Tremere at all.

He's also found he was quite physically gifted, he knows that's not inherently unusual, but for a Tremere, definitely a strange choice. Socially lacking? Very much in the spirit of a Tremere embrace, and he's pretty sure he's not stupid. Or at least, he's smart enough to know there are people smarter then him.

He tried to use taste of blood on himself, he discovered he was of the 8th generation, which meant his sire was of the 7th, an elder. That was a good lead, he also learned he hadn't ever committed diablerie. That was... also very relieving to know. 

The next step was his rituals. He remembered how to cast them, and then he remembered he knew Communicate with Kindred Sire, the mystery seemed solved. Richter learned it wasn't quite that easy. He tried the ritual with every object in his possession, and it failed each time. He needed something owned by his sire for it to work... and he didn't have anything at all. 

It was... frustrating, but acceptable. He did have more information then before. It had been an hour since he had crossed the city line into Baltimore, he had found a bus shelter away from prying eyes, and was contemplating his next step. He had no money (that he remembered), He could sell his sword, but he... felt a sentimental attachment to the item. That was a good sign, maybe. It meant it was most likely important to him. It also had a name inscribed on it. Richter Jameson. So he hoped it was his.

The blade felt right in his hand, he didn't have anything to judge his reflexes against... but it felt like he had been doing it for a long time. He had be using at the very least, a weapon like this, for a long time.

 There were too many questions Richter couldn't answer. So he tried to start from the letters.

They were the one thing that seemed to reference him, that knew who he was, what he was. They confirmed his theories. He was Tremere, he was Camarilla, he had come here to accomplish a task. He had agreed to come here to save people.

That felt right. Richter believed himself the kind of person who would try and save others. It felt right.

The letters promised great things, wealth, status, power, influence, and all he'd have to do is do as they asked. In exchange, everything would be revealed in time. He felt compelled to follow the letters. Maybe it was something more insidious, but Richter knew that if nothing else, whoever penned these letters knew him... and maybe in time, one day, they'd be revealed.

But he couldn't just wait around for that day, until then, he'd have to enter a new city, as a new person... and introduce himself to the prince.

He hoped one of the things he didn't remember about himself, was that he was lucky.