Cyrus Giovanni
Overview
Overview
Cyrus Giovanni is a facilitator and provider of the occult and morbid but expresses outwardly as a halfway house between conman and antiquities collector.
While the goods he sells are the furthest thing from fakes, at least the ones he sells to his fellow kindred, he keeps hidden a secret fascination and desire to learn as much about the dark arts that the various clans practice, something he keeps to himself lest his fellow kindred rip him apart, even his own clan.
Outwardly Cyrus is a true and loyal member of the Giovanni while a little oddity due to his expertise in all things occult, which both makes him useful and...strange. But hey! His shops got some good stuff in it so whats the harm?
While the goods he sells are the furthest thing from fakes, at least the ones he sells to his fellow kindred, he keeps hidden a secret fascination and desire to learn as much about the dark arts that the various clans practice, something he keeps to himself lest his fellow kindred rip him apart, even his own clan.
Outwardly Cyrus is a true and loyal member of the Giovanni while a little oddity due to his expertise in all things occult, which both makes him useful and...strange. But hey! His shops got some good stuff in it so whats the harm?
Basics
Basics
Name
Cyrus Giovanni
Player
Ze Major
Chronicle
Baltimore After Dark
Nature
Enigma
Demeanor
Capitalist
Concept
Coporate Occultist
Clan
Giovanni
Generation
8th
Sire
Alois Giovanni
Attributes
Attributes
Physical
T
Strength
Specialization
11100
Dexterity
11000
Stamina
11000
Social
s
Charisma
11100
Manipulation
Persuasive
11110
Appearance
11000
Mental
P
Perception
11100
Intelligence
Problem Solver
11110
Wits
Changes in Strategy
11110
Abilities
Abilities
Talents
S
Alertness
Specialization
10000
Athletics
00000
Awareness
Mystical Objects, S.I.M.H
11110
Brawl
00000
Empathy
11000
Expression
11000
Intimidation
00000
Leadership
00000
Streetwise
10000
Subterfuge
10000
00000
Skills
T
Animal Ken
Specialization
00000
Crafts
Appraisal
11110
Drive
00000
Etiquette
11000
Firearms
00000
Larceny
10000
Melee
00000
Performance
00000
Stealth
00000
Survival
00000
00000
Knowledge
P
Academics
Specialization
00000
Computers
00000
Finance
11100
Investigation
11000
Law
11000
Medicine
00000
Occult
Rituals,
11111
Politics
11000
Science
00000
Technology
11000
00000
Advantages
Advantages
Disciplines
Necromancy
11111
Potence
11100
00000
00000
00000
00000
Backgrounds
Generation
11111
Contacts
11110
Resources
11110
Memento de Morte
11111
Retainers
Ghosts
11111
Haven
11100
Virtues
Conscience
11000
Self-Control
11100
Courage
11111
Humanity/Path
11111 00000
Path
Humanity
Bearing
Willpower
11111 11111
00000 00000
Blood Pool
11111 11111
11111 00000
Blood/Turn
3 Points
Merits & Flaws
Merits & Flaws
Merit
Type
Cost
Iron Will
Mental
3
Natural Linguist
Mental
2
Eidetic Memory
Mental
2
Language: Latin, German, Ancient Greek, Russian
Mental
2
Spectral Sepulcher
Supernatural
5
Flaw
Type
Bonus
Kiss of Death
Supernatural
2
Beacon of the Unholy
Supernatural
2
Touch of Frost
Supernatural
1
Prey Exclusion (No Kids)
Mental
1
Dark Secret (Ghost's Vessel)
Social
1
Rituals & Paths
Rituals & Paths
Ritual
Level
Insight
1
Path
Sepulcher
11111
Vitreous
11100
00000
00000
00000
00000
00000
00000
Experience & Derangements
Experience
Total
163
Spent
160
Notes
Backgrounds: Contacts: 15, Retainers 23, Resources 15, Haven 9 Total: 62
Disciplines: Necromancy: Sepulchre Path 35, Vitreous Path: 19 Total: 54
Potence: 15 Total: 15
Abilities: Occult 14, Awareness 6, Crafts 6, Total: 26
Specialties: Someone's in my head 3, Total: 3
Sum Total: 160
Freebie Points: 14 in Merits, 5 in willpower, 3 in backgrounds
Disciplines: Necromancy: Sepulchre Path 35, Vitreous Path: 19 Total: 54
Potence: 15 Total: 15
Abilities: Occult 14, Awareness 6, Crafts 6, Total: 26
Specialties: Someone's in my head 3, Total: 3
Sum Total: 160
Freebie Points: 14 in Merits, 5 in willpower, 3 in backgrounds
Derangements
Expanded Backgrounds
Expanded Backgrounds
Allies
Bertram Crowe
Contacts
Vik (City rat and informant), Dominik (Smuggler/Acquirer of Antiquities), Professor Zarovich (Western and Eastern Occult Expert), Norman Valiant (Private Investigator)
Fame
TBD by ST
Herd
None
Influence
TBD by ST
Mentor
Bertram Crowe
Resources
"Ageless" (Antiques and Occultism shop), Illegal fencing trade of strange and rare items, apartment buildings across the city, Sizeable Bank Account
Retainers
1. Xui Yen: Recently Deceased Stat Block (Core book), attached to an ancient gong from the Feudal Japanese Era that was a family heirloom, honourable but wrathful.
2. Falk: Recently Deceased Stat Block (Core book). A Broadsword from Scandenavia is his fetter, blood thirsty.
3. Christoph: Old Soul Stat Block (Core Book), Cyrus pay the tuition of his descendants as an anonymous charity which keeps him in his service.
2. Falk: Recently Deceased Stat Block (Core book). A Broadsword from Scandenavia is his fetter, blood thirsty.
3. Christoph: Old Soul Stat Block (Core Book), Cyrus pay the tuition of his descendants as an anonymous charity which keeps him in his service.
Status
TBD by ST
Other
Memento de Morte: A ceremonial dagger with a dead language inscription on the blade
Rights & Possessions
Rights & Possessions
Gear (Carried)
Car Keys, Lockpick kit, Research Journal, 2x Cell Phone (Burner and Normal), Wallet, Keys to his shop and buildings
Feeding Grounds
Little Italy
Havens
Ageless, his antiquities shop and the building that houses it, four stories, two of which are the main shop with the top two floors acting as his main residence and research center, the basement acts as a secondary ritual space.
The Haven is watched by a group of men trusted by Cyrus either through money or through the Giovanni family however they are only mortals, not ghouls they effectively act as watchmen.
The interior of the haven is gaurded by his three Spirit Slaves unless he takes them elsewhere.
The Haven has two entrances at the front and back and a secret entrance in the basement through a hidden door accesseed by a false brick in the wall that acts as a switch, one firm press and the door opens leading to a tunnel to an abandoned apartment building that Cyrus owns "scheduled for demolition". The top two floors are locked behind a combination pad reinforced door.
His main study lies behind a hidden door in his home library accessed by turning small floral pattern on the bookcase which has been specially seperated. The basement contains ritualistic material, altars and candles, all the basics required for his occult hobbies.
The Haven is watched by a group of men trusted by Cyrus either through money or through the Giovanni family however they are only mortals, not ghouls they effectively act as watchmen.
The interior of the haven is gaurded by his three Spirit Slaves unless he takes them elsewhere.
The Haven has two entrances at the front and back and a secret entrance in the basement through a hidden door accesseed by a false brick in the wall that acts as a switch, one firm press and the door opens leading to a tunnel to an abandoned apartment building that Cyrus owns "scheduled for demolition". The top two floors are locked behind a combination pad reinforced door.
His main study lies behind a hidden door in his home library accessed by turning small floral pattern on the bookcase which has been specially seperated. The basement contains ritualistic material, altars and candles, all the basics required for his occult hobbies.
Equipment (Owned)
Memento de Morte, various antique weapons, research materials/books, Various occult and antique items.
Vehicles
Mercedes 600 Grosser (Black out tint windows)
Other
Bertram Crowe: A former dark ages Charlatan who inadvertantly became attached to Cyrus, in effect becoming the ghosts fetter. This means that they are inexorably linked and must work together though they do sometimes come to odds.
Blood Bonds/Vinculi
Blood Bonds/Vinculi
Bound To
Rating
Bound To
Rating
Description
Description
History
History
Cyrus Giovanni was born in 1790 to the Giovanni clan in the city of Venice. He was raised by two mortal members of the giovanni clan, neither of which were considered worthy of the oh-so-desired embrace of their family. Cyrus however displayed a certain fascination and talent with the trademark discipline of the Clan at a young age and seemed to have an intense hunger for the knowledge of the ancient and the esoteric.
Over the decades he proved his dedication to the clan and the "family business" acting as a fixer, fence and world class researcher, operating as an apprentice for Alois Giovanni who would later become his Sire, Alois is a masterful Necromancer who took a shine to Cyrus and when he had arranged a very profitable transfer of an ancient coffin to the ownership of Alois, he made the young Cyrus into his Childe.
A century passed with Cyrus working dutifully for his clan but slowly devouring more and more knowledge and becoming more and more obsessed with other magic, especially the tremere's vaunted Blood Sorcery. Eventually Cyrus struck out on his own with the contacts and resources he had acquired under Alois traveling to the US to join his bretheren there. Soon he established his shop "Ageless" in 1950, he accounted for the lack of change in store managers through the use of technology to alter old photo's and long periods of absence at times so people wouldn't necessarily remember how he looked exactly.
Now in the modern day he operates out of this same shop slowly growing his knowledge and influence in Baltimore and the surrounding area, acting as an advisor and expert on all things occult for the kindred of Baltimore, not for free of course...He is a businessman after all.
Who knows what this strange Occultist wants, maybe he's just an academic or maybe he has a greater design for his growing mastery of these dark magics...Care to find out?
A century passed with Cyrus working dutifully for his clan but slowly devouring more and more knowledge and becoming more and more obsessed with other magic, especially the tremere's vaunted Blood Sorcery. Eventually Cyrus struck out on his own with the contacts and resources he had acquired under Alois traveling to the US to join his bretheren there. Soon he established his shop "Ageless" in 1950, he accounted for the lack of change in store managers through the use of technology to alter old photo's and long periods of absence at times so people wouldn't necessarily remember how he looked exactly.
Now in the modern day he operates out of this same shop slowly growing his knowledge and influence in Baltimore and the surrounding area, acting as an advisor and expert on all things occult for the kindred of Baltimore, not for free of course...He is a businessman after all.
Who knows what this strange Occultist wants, maybe he's just an academic or maybe he has a greater design for his growing mastery of these dark magics...Care to find out?