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Calla De Carabas

Overview

 
Overview
 
drusilladragonrose_Woman_in_victorian_dress_looks_like_Eva_Gree_853098ef-4630-40d7-ab2f-0ca7d3767059.png
 A doctor in an age when mental illness was just starting to be understood. Calla did her best to treat illments of the mind with a scientific approach that was handed down her by her parents and then refined by her husband. She made the mistake of taking in a particularly troubled young woman as a ward. A mistake that caused her death and new unlife.

Basics

 
Basics
 
Name
 Calla De Carabas
Player
 DrusillaDragonrose
Chronicle
Baltimore After Dark
Nature
 Scientist
Demeanor
 Caregiver
Concept
 A "Good" Doctor
Clan
 Malkavian
Generation
 10th
Sire
 Her name was Augusta

Attributes

 
Attributes
 
Physical
T
Strength

11000
Dexterity
 
11000
Stamina
 
11100
Social 
s
Charisma
Soothing
11110
Manipulation
 Conpelling
11110
Appearance
 
11100
Mental
P
Perception
Seeing the Unseen
11110
Intelligence
Carpmentilization 
11110
Wits
 
11110

Abilities

 
Abilities
 
Talents
s
Alertness

11100
Athletics
 
00000
Awareness
 
11100
Brawl
 
00000
Empathy
Connection 
11110
Expression
 
11000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
11000

 
00000
Skills
t
Animal Ken

00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
11000
Firearms
 
00000
Larceny
 
00000
Melee
 
00000
Performance
 Masking
11100
Stealth
 
11000
Survival
 
00000

 
00000
Knowledge
p
Academics
Psychology
11110
Computers
 
11000
Finance
 
00000
Investigation
 
00000
Law
 
00000
Medicine
Pharmaceuticals 
11110
Occult
 Mysticism
11110
Politics
 
00000
Science
Chemistry 
11110
Technology
 
11000

 
00000

Advantages

 
Advantages
 
Disciplines
 
Auspex 
11000
 
Dementation 
11110
 
Obfuscate 
00000
 
 Dominate
10000
 
 
00000
 
 
00000
Backgrounds
 
Generation 
11100
 
 Domain
11000
 
Heard 
11000
 
 Resources
11100
 
 
00000
 
 
00000
Virtues
Conscience
 
11100
Self-Control
 
11100
Courage
 
11110
 
Humanity/Path
11111 10000
Path
 Humanity
Bearing
 
Willpower
11110 00000
00000 00000
Blood Pool
11111 11111
11100 00000
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Prophetic Dreams
 Clan
-2 
 Medium
 Supernatural
 -2
 Blush of Health
 Physical
 -2
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Phobia {The Number 13)
 Mental
+2 
 Overstimulated
 Clan
+3 
 Old Flame
 Social
 +2
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 Freebies: 22  Ex: 4
Spent
 85
Notes
 Freebies ~        Xps~
Marits ~ 4         Occult ~ 15
Wits ~5             Empathy ~ 6
Resources - 3   Manipulation ~ 12
Specialty ~ 1    Charisma ~ 12
                         Alertness ~ 4 
                         Dementation ~ 15
                         Computers ~ 5
                         Dominate ~ 10
 
Derangements
 
 Schizophrenia
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 She keeps her 'patients' in the manor house. Those that are not being 'experimented' on she's feeding on when she's hungry. It's no bother if one or two die from blood loss.
Influence
 
Mentor
 
Resources
 She has an inheritance she hasn't burned through yet and is smart enough to put under other names in her lucid moments. Her ex will sometimes rework the trust and give her money to keep going every few years.
Retainers
 
Status
 
Other
 She has a manor house that was left to her by her family. She made enough money during her life time to have money for the upkeep of the house.

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 127
Apparent Age
 34
D.O.B.
 December 15, 1850
R.I.P.
 January 20, 1875
Hair
Black 
Eyes
Blue
Race
Caucasian
Nationality
 British
Height
 6"2'
Build
 Slender
Gender
 Female
Face Claim
 A.I
drusilladragonrose_Neovictorian_outfit_with_slacks_ec111d87-6e33-4b08-aa17-d5eb0d819ddc.png

History

 
History
 
 Her parents knew she was different. Her father was a doctor, her mother was his nurse.  They both ran their own sanatorium where they took care of those who were mentally ill. Calla grew up around this, their patients were always gentle with her. It was more of a rest home than a hospital. It was what led her to take an interest in psychiatry. Calla wanted to be a doctor though not a nurse. Her father encouraged her even though he knew that her mind worked a bit differently. She would often say that she saw things that were not there or said things people had never told her. It was clear that Calla had her own illness but it didn't matter. Her father would find a way that she could function in normal society.  When she grew into what the time was considered maturity, he started to feed her different medicines.

It took a while but finally, they got her visions under control but it opened the door for other things. There were sounds now. She would call these her spirits. The spirits would tell her who needed her. They needed her to heal them, to fix them. It took her all she had to try to be able to tell the difference between what was her illness and what was reality. She tried though she really did try. She tried to remember to take the cocktails that her father made for her. Sometimes it got worse, sometimes it got better. With all she had experienced and the schooling to back it, she was able to treat others. give them hope as well, if she could do it, they could too.

The first hit to her already fragile psyche was the death of her father. While he had a healthy mind he never told her or her mother that his body was being eaten away. They could barely look at him when he was already put on the ground. Hardly but Calla still did. She could swear that she saw his spirit hanging around his body and then walking towards her. Now he was her guide in the afterlife. This was when she realized that she collected spirits (not really), her mother was next to go and her spirit joined the now dozen of those that followed her. While they had moved to the States because of some accusations of unauthorized experiments, it got worse while living in a new country.

When her parents became her guides, it was over. The spirits told her who needed her help, she would bring them to her home and fix them. The procedures sometimes would take weeks or even months then they would join the cast of Guides now following her. Calla met a girl named Agusta. The spirits told her this was someone who needed Calla to fix her. Agusta sat in the home she had been left. She started to talk to her. "You will be well. I promise." "No nothing will ever be well again." Next thing she knew she woke up but her heart had stopped beating.

Calla haunted the alleyways, looking for new souls when a man caught her attention. He too had her particularities and they enjoyed seeing what ways they could bring soundness of mind to those who needed it. She told her he loved her. But then the voices, the voices screamed at her whenever she was near. He was not a good person, he was not really trying to help her. Calla tried, tried to send him away but he comes back every once in a while, and the house screams. The guides are just whispers now so she can go out. Maybe she can find a new project to work on while out and about.