Skip to main content

Sandraudiga, the Maiden of Defeat

Overview

 
Overview
 
Sandraudiga_-_If_I_Had_a_Hammer.webp
 The Goddess of the Grim March, Sandraudiga seeks out the bested, the broken, and the defeated. It is said she is the Lady of Second Chances, of Loss and Retribution. Those who have lost all or lost very little are all the same, as the bitter tang of defeat fuels her power and words. An enigma who serves only herself and her causes, she has wandered to Baltimore to set up shop and watch the coming storm for those she treasures most...the losers.

Basics

 
Basics
 
Name
 Sandraudiga
Player
 Tessa
Chronicle
Baltimore After Dark
Nature
 Idealist
Demeanor
 Deviant
Concept
 Loser's Goddess
Clan
 Tzimisce
Generation
 10th
Sire
 Perchta

Attributes

 
Attributes
 
Physical S
Strength

10000
Dexterity
 
11100
Stamina
Tireless 
11110
Social T
Charisma

11100
Manipulation
 
11000
Appearance
 
10000
Mental P
Perception

11100
Intelligence
Discerning 
11110
Wits
 
11100

Abilities

 
Abilities
 
Talents S
Alertness

11000
Athletics
 
11000
Awareness
 
00000
Brawl
 
00000
Empathy
 
11000
Expression
 
11100
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
11000

 
00000
Skills P
Animal Ken

11000
Crafts
 
11000
Drive
 
00000
Etiquette
 
11100
Firearms
 
10000
Larceny
 
00000
Melee
 
11100
Performance
 
00000
Stealth
 
00000
Survival
 
11000

 
00000
Knowledge 
t
Academics

00000
Computers
 
00000
Finance
 
00000
Investigation
 
00000
Law
 
00000
Medicine
Body Crafts 
11110
Occult
 
00000
Politics
 
10000
Science
 
10000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines 
 
*Animalism 
00000
 
*Auspex 
11100
 
*Vicissitude 
11100
 
 
00000
 
 
00000
Backgrounds
 
Generation 
11100
 
Haven 
11100
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
10000
Self-Control/Instinct
 
11110
Courage
 
11111
 
Humanity/Path
11111 00000
Path
 
Bearing
 
Willpower
11111 10000
00000 00000
Blood Pool
11111 11111
11100 00000
Blood/Turn
 

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Psychic Leech
 Supernatural
 5
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Privacy Obsession
 Clan
 Unblinking
 Clan
 1
 
 
 
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 35 XP
Spent
 31
Notes
 +3 Freebies for Privacy Obsession Flaw
+1 Freebies for Unblinking Flaw
+3 Freebies for Unholy Stain

22 Freebies
-2 Medicine 4
-1 Willpower 6
-7 Vicc 2
-7 Vicc 3
-5 Psychic Leech


XP
-10 Auspex 3
-15 Auspex 4
-2 Subterfuge 1
-4 Subterfuge 2


 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 Underneath Nevermore Haunt (Haunted Attraction)
Equipment (Owned)
 Surgical tools
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 93
Apparent Age
 35
D.O.B.
 1930
R.I.P.
 1965
Hair
 Black
Eyes
 Red, Slitted
Race
 Caucasian
Nationality
 American
Height
 6'8'
Build
Slender
Gender
 Female
Face Claim
 Twilight of the Gods (Netflix)
 Tall and willowy, her skin gray and pale. Red eyes and pointed ears prevent her from blending in with most mortals, as she has altered her visage with vicissitude to better resemble her self-proclaimed divinity. Her fingers end in black claws, and she wears furs and heavy iron rings. Her bare skin is marked with intricate swirling patterns of blood, and she eschews footwear. When she is tracking one of the Defeated, her footsteps leave bloody tracks in her wake.
 
 

History

 
History
 
 Katherine Weiss was born into an upper class family of German immigrants fleeing the aftermath of WWI. Raised in relative comfort and instilled with an analytical and accurate sensibility, it was only natural that she would enter medical school after displaying interest in understanding the human body after witnessing the aftermath of a car accident as a teenager. 

Easily taking to the hard and competitive work of a medical student, she saw many of her fellows either drop out or give up more than once. Farewell parties were a semi-common occurrence for their washout friends. Still, Katherine saw that even when all seemed lost, such as after a failed test or exam, there was always an opportunity to take the lessons that losing taught and use them to succeed.

Graduating salutatorian from her medical school after several years of intense training and study, she was soon approached by more than one impeccably dressed gentlemen with clipboards. Answering their questions truthfully, she was more than shocked one day receiving a phone call with instructions to report to her new job in Langley, Virginia as a surgical consultant for the CIA. The early 60's was a time period of great turmoil for Uncle Sam, and it required a long hand to guard against any future threats. She accepted out of a dutiful sense of repayment for the country sheltering her family during her youth.

After the requisite civilian bootcamp, Dr Weiss was attached to an operations unit in Brazil during the lead up to the American coup of 1964. What seemed to be a tropical vacation quickly turned into the grim realities of global politics as she discovered her purpose was to maintain the physical and mental health of the CIA operatives running missions...as well as make sure any high value captives survived enhanced interrogation long enough to divulge their secrets.

Distasteful work was still work, and justification after justification turned into scientific fascination. She became much more versed in the multitude of ways a body could be maimed, healed, weakened, or strengthened through certain treatments. The dispassion of her purpose gave her a wealth of practical knowledge.

As the months went on, her workplaces went from city centers to surrounding houses to remote settlements to a black site deep in the jungle. Here, the CIA was hunting rebel leaders that were rumored to be working with one of the deep jungle indigenous tribes. Rumored to be cannibals, the bodies that began to show up were only dismissed as scare tactics. It was only when the camp began to slowly degrade, their communications breaking, their vehicles sabotaged, their equipment destroyed that they began to truly understand how fucked they were.

Dr Weiss was sitting in her surgical lab awaiting a death by predator or soldier when the monsters hit the camp. Foul and terrifying creatures shredded what remained of the guards, but didn't touch her. Instead, they pushed and led her deep into the jungle to an abandoned ruin, where the goddess Perchta waited.

A displaced German of similar ancestry, but much older, Perchta was a Tzimisce elder that had journeyed to the dark corners of the wild world to establish a small domain far from the machinations of the Camarilla and the Sabbat. Her philosophy and quest for perfection manifested as a focus on creating beasts from men and pitting them against each other. She had been watching Dr Weiss for some time, and saw potential in her. Tasking her with repairing and healing both her former comrades before they were transmogrified, as well as the tribespeople offered to Perchta as sacrifices, Katherine once again found herself caring for those that had lost, in battle and in life. She began to soak in the despair, the defeat, the echoing gloom and sour taste that either crushed to dust or empowered for victory.

When Perchta finally decided she had earned her apotheosis, Katherine Weiss had been no more for some time. Who remained was Sandraudiga, the Maiden of Defeat. Soul-Shrouded, Bloody Trail. Companion of the broken and bested. Eventually she left her sire, as their clan was wont to do, and traveled back to her homeland. Through old connections, she discovered that officially she had never existed. She was beyond such things as family, and began to travel through the territories of Sabbat and Camarilla alike plying her craft and trade to all who would pay in favors, blood or service to the Goddess.