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Jim Conway

Overview

 
Overview
 
faceclaim1.png
 A short and overweight man, Jim Conway is on the surface unassuming.

Beneath that lies a keen mind, and with a smooth baritone voice, and a commanding aura, he can create an unexpectedly grand presence.

Basics

 
Basics
 
Name
 Jim Conway
Player
 Jezrien
Chronicle
Baltimore After Dark
Nature
 Perfectionist
Demeanor
 Director
Concept
 Control Freak Warden
Clan
 Dominate Malkavian
Generation
 11th
Sire
 Prophet of Pittsburgh

Attributes

 
Attributes
 
Physical 
t
Strength

11000
Dexterity
 
11000
Stamina
 
11000
Social 
s
Charisma

11100
Manipulation
Persuasive
11110
Appearance
 
10000
Mental 
p
Perception
Insightful
11110
Intelligence
Analytical
11110
Wits
Ambushes 
11110

Abilities

 
Abilities
 
Talents 
p
Alertness

11100
Athletics
 
00000
Awareness
 
00000
Brawl
 
00000
Empathy
 
11100
Expression
 
10000
Intimidation
 
00000
Leadership
Compelling
11110
Streetwise
 
00000
Subterfuge
Impeccable Lies
11110

 
00000
Skills 
t
Animal Ken

00000
Crafts
 
00000
Drive
 
10000
Etiquette
 
11100
Firearms
 
10000
Larceny
 
00000
Melee
 
00000
Performance
 
00000
Stealth
 
00000
Survival
 
00000

 
00000
Knowledge 
s
Academics

10000
Computers
 
10000
Finance
 
11100
Investigation
 
00000
Law
 
10000
Medicine
 
00000
Occult
 
00000
Politics
 
11100
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
*Dominate
11100
 
*Auspex
11000
 
*Obfuscate
00000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
Generation
11000
 
Resources
11110
 
Retainers
10000
 
Domain
11110
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
10000
Self-Control/Instinct
 
11111
Courage
 
11110
 
Humanity/Path
11111 10000
Path
 Humanity
Bearing
 
Willpower


11111 11111

00000 00000
Blood Pool
11111 11111
11111 11111
Blood/Turn
 12/1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Enchanting Voice
 Physical
2
 Natural Leader
 Social
1
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 New Arrival
 Social
1
 Dark Secret
 Social
1
 Tic/Twitch
 Physical
1
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 41
Spent
 35
Notes
 Freebies
 Backgrounds - 5
 Abilities - 4
 Willpower - 6


Experience
Auspex 1 - 10
Auspex 2 - 5
Perception 3 - 8
Perception 4 - 12

Gained:
Creation - 35

10/02/2025 - 3
24/02/2025 - 3
 
Derangements
 
 Obsessive-Compulsive
Everything of Jim's has it's place. His suit must be neatly pressed, everything in his office and apartment arranged with careful precision - all lined up correctly, at the right angles. Deviation from this can be deeply disturbing for him.
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 Investments and 'redirected' funds from the MTC
Retainers
 Warden of the MTC
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 Comb, handkerchief
Feeding Grounds
 The Maryland Metropolitan Transition Center
Havens
Small enclosed apartment within the MTC
Equipment (Owned)
 .22 Revolver
Vehicles
 BMW 3-Series
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 76
Apparent Age
 Early 60s
D.O.B.
 1949
R.I.P.
 2012
Hair
 Gray/White
Eyes
 Brown
Race
 Caucasian
Nationality
 American
Height
 1.7m
Build
 Overweight
Gender
 Male
Face Claim
 AI
 
 
 

History

 
History
 

Jim Conway, on the surface, has always seemed an unassuming man. Beneath the surface, though, resided a keen mind, one most adept at understanding people. Whilst not an inherently charismatic man, Jim learned to capitalize on his understanding, to pull the strings of those around him, to bring everything in line with his vision of how things should be.

But don’t be mistaken - Jim didn’t like to control people because he enjoyed toying with them. He did it to make sense of the world. He saw an order to the chaos which only needed to be ushered forth. And without that order, without that control, things simply fell apart. Whenever he lied or led astray, it was for that greater good. He believed so, anyway.

This need for control and order extended beyond just people, however. Everything had its place. Jim was smart enough to know he couldn’t bring everything to heel, but at least in his private places, on his person, everything was as it should be. And if it wasn’t, it was soon corrected.

Perhaps it was his ability, his need, to bring order to the chaos that drew Jim Conway to the prison service. In many ways he reveled in the disorder it provided, if only because that meant he could fix it. He began his career as a low-level administrator, but soon rose through the ranks until he was a warden of his own prison - a position he held capably and faithfully, up until the point where he was almost ready to retire.

It was around this time that his prison received a new batch of inmates. Being who he was, he noted something incredibly odd, different, about one of these men in particular - Hélio Montenegro - but Jim was a rational man, and his thoughts never drew close to ideas of the supernatural. As far as the warden was concerned, Hélio was simply a disturbed man.

This soon changed when Jim was made ghoul to the enigmatic figure known as the Prophet of Pittsburgh. His whole world changed overnight, things he had never considered possible were now unmistakably real.

He was not a ghoul for long. Originally, he suspected, the Prophet had simply used him to release his Childe, Hélio, from incarceration, perhaps with the intention of disposing of Jim once he was done. But something about the warden drew the creature’s attention, and Jim Conway was shortly embraced into Clan Malkavian.

What had previously been his guide was now his sovereign. The need for order and control was no longer a background buzzing in his mind, it was an unignorable necessity. Part of Jim embraced this, it in many ways helped him make better sense of the world. And another part hated it - he had always prided himself on rationality, and he knew now he was beyond that. That hate, naturally, was extended to his new Sire.

Hélio, he found, also shared a resentment towards the Prophet, and the two quickly became a close-knit duo. With his new brother by his side, Jim set about coming up with a plan to deal with their Sire permanently. The two lured the Prophet of Pittsburgh into a trap, and once the creature was immobilized they reached the conclusion of the plan - Hélio diablerizing their Sire.

Now, the brothers make their way to a new city, to build a life for themselves in the strange world they’ve found themselves in.