Kokoro Nakagawa Overview Overview 5 freebies spent on WP, 2 on Occult, 2 on Brawl Basics Basics Name Kokoro Nakagawa Player Somania Chronicle Baltimore After Dark Nature Celebrant Demeanor Bon Vivant Concept Spirit Contact Clan Ahrimane Generation 13th Sire Muricia (Through ritual) Attributes Attributes Physical p Strength 10000 Dexterity 11100 Stamina 11000 Social s Charisma 11000 Manipulation Silver-Tongued 11111 Appearance 11100 Mental t Perception 10000 Intelligence Book Knowledge 11110 Wits 11100 Abilities Abilities Talents p Alertness 10000 Athletics 11100 Awareness 00000 Brawl Tooth and Claw 11110 Empathy 10000 Expression 00000 Intimidation 10000 Leadership 00000 Streetwise 10000 Subterfuge 11100 00000 Skills s Animal Ken 11100 Crafts 00000 Drive 00000 Etiquette 10000 Firearms 00000 Larceny 00000 Melee 00000 Performance Dancing 10000 Stealth 10000 Survival 11100 00000 Knowledge t Academics History 10000 Computers 00000 Finance 00000 Investigation 10000 Law 00000 Medicine 00000 Occult Spirits 11110 Politics 00000 Science 00000 Technology 00000 00000 Advantages Advantages Disciplines Animalism 10000 Presence 10000 Spiritus 11000 Old Skool Sorcery 10000 00000 00000 Backgrounds Resources 11000 Herd 11100 00000 00000 00000 00000 Virtues Conscience/Conviction 11100 Self-Control/Instinct 11111 Courage 11000 Humanity/Path 11111 11100 Path Social Bearing -1 Willpower 11111 11100 11111 11100 Blood Pool 11111 11111 00000 00000 Blood/Turn 1 Merits & Flaws Merits & Flaws Merit Type Cost Unbondable Supernatural 5 Spirit Mentor Supernatural 3 Eat Food Physical 1 Common Sense Mental 1 Language (English) Mental 0 Berserker Mental 3 Flaw Type Bonus New Arrival Social 1 Recruitment Target (Followers of Set) Social 1 Probationary Sect Member Social 4 Tic/Twitch (Bites her lip) Physical 1 Rituals & Paths Rituals & Paths Ritual Level Sanctify the Temple 1 Path Path of Spirit Manipulation 10000 00000 00000 00000 00000 00000 00000 00000 Experience & Derangements Experience Total 15 Spent 15 Notes 10 on Old Skool, 5 on Spiritus Derangements Expanded Backgrounds Expanded Backgrounds Allies Contacts Fame Herd Various believers of old faiths she feeds on. Influence Mentor Resources A small income working at a local cafe. Retainers Status Other Rights & Possessions Rights & Possessions Gear (Carried) Feeding Grounds Havens A small apartment on the outskirts of town. Equipment (Owned) Ritual supplies, brass knuckles, a phone. Vehicles Bicycle Other Blood Bonds/Vinculi Blood Bonds/Vinculi Bound To Rating Bound To Rating Description Description Age 34+20 years torpor Apparent Age 19 D.O.B. 4th of May 1968 R.I.P. 2nd of June 1987 Hair Black Eyes Black Race Human Nationality Japanese Height 152cm Build Lithe Gender Female Face Claim Art is by Guweiz History History Kokoro was born in Japan, but moved with her family to the US when she was just 16. She took an interest in the supernatural at an early age and became obsessed with Shintoism and the idea of Animism. When she was 19, she got embraced by a Gangrel of the Camarilla and learned how to fight under their strict tutelage. She quickly realized that this life was not for her, however, and broke away from her sire, running into one of the Ahrimanes who convinced her to join their bloodline. Through rather tumultuous circumstances, she joined the bloodline, fought alongside them for a couple of years and eventually was sent into torpor through a stake in her heart. Luckily, the person staking her did not finish her off, ignorant of how vampires truly worked. Hidden away in a cave, she was unable to do much of anything for decades, except lay there and listen to the world. A spirit found her and got interested in her, often returning to observe her. A presence that would stick with her as a guiding voice even after she escaped this place. But then, a curious teenager ripped the stake out of the 'corpse'. In a frenzy, she consumed their blood and tried to seek out her bloodline, but could not find a trace of them anywhere. Desperate to make new allies, she joined the Anarch Movement, learning more about Spirits from one of the older Gangrel of the Movement. Eventually, she would move to Baltimore, intent on staking a claim for herself somewhere in the domain.