Jesse Smith
Overview
Overview
This is a retainer for Marshall Haimon. Jesse is Marshall executive officer, his second in command. When Marshall is away, Jesse is the one left in charge. A former logistics officer for the U.S, army. He had first served in WW2 and the in Korea before finding himself in Marshalls service. He is the face of Marshalls organization. He deals with the mortals in daytime when needed. Because of this, he has developed a good relationship with the authorities, He is Marshalls servant in all things, and will see his will be done.
Basics
Basics
Name
Jesse
Player
Dude4540
Chronicle
Baltimore After Dark
Nature
Director
Demeanor
Soldier
Concept
Militia builder
Dormitor
Marshall Haimon
Generation
Attributes
Attributes
Physical
p
Strength
Specialization
11000
Dexterity
11000
Stamina
11000
Social
s
Charisma
Incitement
11100
Manipulation
11000
Appearance
11000
Mental
t
Perception
Specialization
11000
Intelligence
Subject Authority(Finance)
11111
Wits
11000
Abilities
Abilities
Talents
p
Alertness
Specialization
00000
Athletics
00000
Awareness
00000
Brawl
00000
Empathy
11100
Expression
00000
Intimidation
00000
Leadership
11100
Streetwise
00000
Subterfuge
00000
00000
Skills
s
Animal Ken
Specialization
00000
Crafts
00000
Drive
10000
Etiquette
10000
Firearms
10000
Larceny
00000
Melee
10000
Performance
11100
Stealth
00000
Survival
00000
00000
Knowledge
t
Academics
Specialization
10000
Computers
11000
Finance
11100
Investigation
00000
Law
11000
Medicine
11100
Occult
10000
Politics
11000
Science
11000
Technology
11000
00000
Advantages
Advantages
Disciplines
Potence
10000
Celerity
00000
Presence
11100
00000
00000
00000
Backgrounds
Dormitor
10000
Allies
11110
00000
00000
00000
00000
Virtues
Conscience/Conviction
11000
Self-Control/Instinct
11110
Courage
11110
Humanity/Path
1111 11000
Path
Humanity
Bearing
Willpower
11111 10000
00000 00000
Blood Pool
11000 00000
00000 00000
Blood/Turn
1
Merits & Flaws
Merits & Flaws
Merit
Type
Cost
Natural Leader
Social
1
Enchanting Voice
Physical
2
Flaw
Type
Bonus
Rituals & Paths
Rituals & Paths
Ritual
Level
Path
00000
00000
00000
00000
00000
00000
00000
00000
Experience & Derangements
Experience
Total
21 freebies
Spent
21 freebies
Notes
Freebies Merits-3, Abilities(2) 4, knowledges- 14
Derangements
Expanded Backgrounds
Expanded Backgrounds
Allies
Grant Patton, Military Commander Baltimore area, Police Chief, District Attorney, Customs Official
Contacts
Fame
Herd
Influence
Mentor
Resources
Retainers
Status
Other
Rights & Possessions
Rights & Possessions
Gear (Carried)
Combat outfit: Flak Jacket, assault rifle, 2 pistol, knife,
regular outfit: Suit, sunglasses, earpiece, pistol
Feeding Grounds
Havens
Equipment (Owned)
Vehicles
Hum vee
Other
Blood Bonds/Vinculi
Blood Bonds/Vinculi
Bound To
Rating
Marhsall Haimon
3
Bound To
Rating
Description
Description
History
History