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Rayne Darkholme

Overview

 
Overview
 
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Born in Bethesda Maryland. She has no idea who who father is(The Vampire Parentage). Her mother died when Rayne was just barely 18. She knew there was something different about her. But it wouldn't be a few years until she figured out exactly what these difference entailed. A friend of her mothers named Liam(Ally) is the one that helped her understand her situation more thoroughly. He is a retired Vampire Hunter. Rayne dedicated her self to sorting out the good from the bad and eliminating the bad. She moved to Baltimore when she was 20. Her mother Owned a well to do multimillion dollar fortune 500 software development company. Technically Rayne is now in charge but she lets the Manager run the day to day activities so she can focus on what she considers her real destiny.  Was raised as a devout Catholic. She lost her faith after her mother passed however.
Basics
 
Name
 Rayne Darkholme
Player
 Reaper
Chronicle
Baltimore After Dark
Nature
 Visionary
Demeanor
 Enigma
Concept
Protector of Mortals
Clan
 Toreador
Generation
 N/A
Sire
 Unknown

Attributes

 
Attributes
 
Physical 
p
Strength
Specialization
11000
Dexterity
 
11000
Stamina
 
11100
Social 
s
Charisma

11000
Manipulation
 
11000
Appearance
Seduction 
11110
Mental 
t
Perception

11000
Intelligence
Creative 
11110
Wits
 
11100

Abilities

 
Abilities
 
Talents 
T
Alertness

00000
Athletics
 
11000
Awareness
 
00000
Brawl
 
10000
Empathy
 
00000
Expression
 
00000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
10000
Subterfuge
 
00000

 
00000
Skills 
s
Animal Ken

00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
10000
Firearms
 
10000
Larceny
 
00000
Melee
 
10000
Performance
 
11000
Stealth
 
10000
Survival
 
10000

 
00000
Knowledge
P
Academics
Science
11100
Computers
 
10000
Finance
 
11000
Investigation
 
11000
Law
 
00000
Medicine
 
00000
Occult
Parapsychology 
11000
Politics
 
00000
Science
 
10000
Technology
 
11000

 
00000

Advantages

 
Advantages
 
Disciplines
 
Potence 
10000
 
Dominate 
10000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
Resources 
11111
 
Allies 
11000
 
Contacts 
11100
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
11100
Self-Control/Instinct
 
11110
Courage
 
11100
 
Humanity/Path
11111 11000
Path
 
Bearing
 
Willpower
11100 00000
00000 00000
Blood Pool
11111 11111
00000 00000
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Natural Leader
 Social
 Magic Resistance
 Supernatural
 Acute Sense(smell)
 Physical
 1
 Acute Sense(touch)
 Physical
 1
 
 
 
 
 
 
Flaw
Type
Bonus
 Haunted
 Supernatural
 3
 Short Fuse
 Mental
 2
 Vengeful
 Mental
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 
Spent
 
Notes
 
 
 
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 Liam Nelson(Engineer)
Leslie Davis(Personal Trainer)
Contacts
 John Jones(Professor in Occultism)
Michelle Smith(Local Congress person)
India Ellis(Medical Doctor)
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 You are a multimillionaire. If liquidated, you would have $5,000,000 to play with. Allowance of $30,000 a month.
Retainers
 
Status
 
Other

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 4.5" Lipstick Knife
Fake Cellphone Taser
Feeding Grounds
 
Havens
 
Equipment (Owned)
 Silver Katana
2 Retractable Silver Stakes
2 Snake Eye Tactical 27.5 Inches Large Fore arm Swords
Vehicles
Marchi Mobile eleMMent Palazzo Superior RV(2022)
Camaro SS(2021)
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 26
Apparent Age
 18-19(Stop showing signs of aging once turning 18)
D.O.B.
 October 13th 1996
R.I.P.
 N/A
Hair
 Light brown with pink streaks
Eyes
 Hazel
Race
 Caucasian
Nationality
 American
Height
 5'
Build
 Slim Athletic 115 lbs
Gender
 Female
Face Claim
 Unknown Influencer
 
 
 

History

 
History
 
Rayne was born on Sunday, October 13th 1996 in Bethesda Maryland at the Holy Cross Hospital,  to a single mother and an unknown father who was not in the picture. Part of the reason of the absentee rather which was Unbeknownst to her or her mother, Her biological father was a vampire. A quite younger vampire of the fifteenth generation, making it a little harder tot ell there was something off about him. Her mother just wrote it off, the one-night stand was a little awkward and on the odd side. Her mother, Allison Marie Darkholme, was well known nationwide for her state of the art and leading edge computer software and R&D department. Rayne had a perfectly normal childhood for the most part. Though, she was a loner. She was bullied a lot by the cheerleaders and jocks because she didn't act or dress like they thought she should. The only thing outside of her education she dedicated her time to as a child was the school's track ad field team in junior high and high school. She got decent grades. She maintained a 3.0 GPA, so she could remain on the track team. Furthermore, she drank occasionally, but after all, what teenagers didn't drink a little from time to time? During her four years of high school, Rayne's mother enlisted a personal trainer for her to help with her training and practicing at home to keep her up to par for her school's track and field team. The winter following her graduation from high school, Rayne's mom had become extremely ill. Doctors couldn't explain why or what was the cause of the sudden illness. She died just before Christmas. Rayne's mom left her home, her company and everything she owned to Rayne. Rayne opted out of going to college and try to at least hold up the appearance of being a CEO regardless of not knowing what she was doing. She faked it for a few years until she managed to pick up the basics. She then later enrolled in online college courses, where she earned her degree in business management. Furthermore, she even picked up a PhD in Parapsychology because she wanted a contingency in case the business angle flopped. Her online Professor for her occultism course and her eventually became close friends. And later became a trusted confidant after she found out about her rare condition. He vowed to find a "Cure" or solution for her situation if there was one to be found. Until them swore to secrecy and to offer his aid when ever he could in her endeavors to protect the mortals of Baltimore and her path to eradicating the evil she encountered.


Notes

 
Notes
 
Blood pool: 10. The Dhampir regenerates 1 blood point per day. She can drink vitae to replenish more quickly, with some of the usual effects (such as becoming blood bound). The Dhampir can spend all 10 points normally on Healing (1 blood point per bashing or lethal damage — being closer to a mortal than a vampire, she does not suffer aggravated damage), Disciplines, and raising Physical Attributes.

A Dhampir does not need to spend blood to remain active.

A Dhampir uses Stamina to soak bashing and lethal damage.

The Dhampir can regenerate lost body parts with a successful Willpower roll (difficulty 8). The cost for this varies from 1 blood point for a finger to 3 blood points for a limb. If the roll fails, it cannot be reattempted and the body part is lost.

The Dhampir suffers from Frenzy at -2 difficulty. She is not subject to Rötschrek.

A Dhampir is ultimately mortal rather than vampire. She has no Clan weakness, may not gain vampire-specific Merits or Flaws, and cannot create new Disciplines. Nor can she create blood bonds, ghouls, or childer. She can, however, conceive mortal children, eat food, and walk in sunlight.

The Dhampir’s vampiric heritage makes it impossible for her to become a changeling, demon, mage, mummy, werewolf, or their related kin. She can be blood bound to a vampire, though she does not become a ghoul. A Dhampir can become Imbued, but does not lose their Dhampir template.