Lawrence Graves
Overview
Overview
A terrified soldier during the attacks on Ft. Mchenry during the War of 1812, The rocket's red glare illuminated the induction of Lawrence Graves into Baltimore's elusive brotherhood of the Pyramid. Suffering from PTSD for several decades, Graves buried himself into his work of understanding magic until fairly recently, the tumultuous 80s. A keeper of the Library, Lawrence has used all of his arcane ability to support the Camarilla, and will continue to do so in the face of a terrifying Sabbat menace from around the corner.
Basics
Basics
Name
Lawrence Graves
Player
kach1002
Chronicle
Baltimore After Dark
Nature
Survivor
Demeanor
Caregiver
Concept
The Port in the Storm
Clan
Tremere
Generation
10th
Sire
Archibald the Wise
Attributes
Attributes
Physical
p
Strength
10000
Dexterity
11000
Stamina
Tough as Nails
11110
Social
s
Charisma
Compelling
11110
Manipulation
11100
Appearance
11000
Mental
t
Perception
11000
Intelligence
Analytic
11111
Wits
Getting the jump
11110
Abilities
Abilities
Talents
p
Alertness
11000
Athletics
00000
Awareness
11000
Brawl
00000
Empathy
00000
Expression
00000
Intimidation
11000
Leadership
11100
Streetwise
11000
Subterfuge
00000
00000
Skills
s
Animal Ken
00000
Crafts
00000
Drive
00000
Etiquette
11000
Firearms
00000
Larceny
11000
Melee
00000
Performance
00000
Stealth
11100
Survival
11000
00000
Knowledge
t
Academics
11000
Computers
00000
Finance
11000
Investigation
11100
Law
10000
Medicine
00000
Occult
Rituals
11110
Politics
11000
Science
10000
Technology
00000
00000
Advantages
Advantages
Disciplines
Auspex*
00000
Dominate*
00000
Thaumaturgy*
11110
00000
00000
00000
Backgrounds
Domain
11110
Generation
11100
Retainers
11000
Library
11110
Herd
11100
Resources
11100
Virtues
Conscience/Conviction
11100
Self-Control/Instinct
11110
Courage
11100
Humanity/Path
1111111000
Path
Path of Humanity
Bearing
Willpower
11111 11000
11111 11000
Blood Pool
11111 11111
11100 00000
Blood/Turn
1
Merits & Flaws
Merits & Flaws
Merit
Type
Cost
Keys to the Library
Clan
4
Natural Leader
Social
1
Rep
Social
1
Flaw
Type
Bonus
Mage Blood
Clan
5
Cloistered
Clan
2
Rituals & Paths
Rituals & Paths
Ritual
Level
Incantation of the Sheperd
1
Warding Circle against Ghouls
2
Flesh of Fiery Touch
3
Warding Circle against Kindred
4
Path
Neptunes' Might
11111
Blood
11111
Movement of the Mind
11100
The Green Path
11000
00000
00000
00000
00000
Experience & Derangements
Experience
Total
160
Spent
160
Notes
Thaum 5- 20
Path of Blood 5- 67
Movement of the Mind 3-86
The Green Path 2- 97 Awareness, Ettiquette, Larceny 2- 103 Occult 4- 109 Stealth 3 113
Freebies: Merits- 6; willpower 7- 10; Retainer 2-12; Library 4-16; Herd 3-19; Resources 3 22
Path of Blood 5- 67
Movement of the Mind 3-86
The Green Path 2- 97 Awareness, Ettiquette, Larceny 2- 103 Occult 4- 109 Stealth 3 113
Freebies: Merits- 6; willpower 7- 10; Retainer 2-12; Library 4-16; Herd 3-19; Resources 3 22
Derangements
Expanded Backgrounds
Expanded Backgrounds
Allies
Contacts
Fame
Herd
Has several members of the service staff at the fort he feeds on
Influence
Mentor
Resources
After several good investments during Reconstruction, Lawrence has not had to worry about money for quite some time.
Retainers
Employs Buckley as a valet/manservant, fetches him his goods.
Status
Other
Rights & Possessions
Rights & Possessions
Gear (Carried)
His signature hat, a large wooden cane, a spyglass, and any componenets needed for his magical needs.
Feeding Grounds
Snacks on the work attendants at Ft. McHenry
Havens
A secret sub-basement within the Fort.
Equipment (Owned)
Vehicles
Owns a beater from 1987
Other
Blood Bonds/Vinculi
Blood Bonds/Vinculi
Bound To
Rating
Bound To
Rating
Description
Description
History
History
Was a ship's Quartermaster stationed at Ft. McHenry during the war of 1812- was turned during the battle,
Was slowly taught the magical arts for the next century or so, just like a good member of the tower.
Lawrence Graves Used his mastery of water to quietly help the city throughout its boom of shipbuilding, helping to move the tides, keep the harbors safe, calm, and prepared for the kine to create the industry needed to defeat kaisers, fascists, and all other sorts of bad mamma jammas.
Lawrence has risen through the years in the Chantry, gaining access to keeping the library within the city. His knowledge of wards, and the strength of the guardians of the fort kept the Tremere Stronghold hidden but standing through the years of the Sabbat incusions. Keeping the lowest profile around them, Graves kept them safe, fed any information to the pyramid up the ladder, and sang some songs of success when the sword of Caine was ran hard from town.
Since then, Lawrence Graves has focused on building inroads with other kindred. He does not go out looking for a fight, and tries to run away when possible. He has learned to fly because of it. He is ready for shit to go down, and ready to get outta dodge if it gets too sketchy.
Since then, Lawrence Graves has focused on building inroads with other kindred. He does not go out looking for a fight, and tries to run away when possible. He has learned to fly because of it. He is ready for shit to go down, and ready to get outta dodge if it gets too sketchy.