Jim Conway Overview Overview A short and overweight man, Jim Conway is on the surface unassuming.Beneath that lies a keen mind, and with a smooth baritone voice, and a commanding aura, he can create an unexpectedly grand presence. Basics Basics Name Jim Conway Player Jezrien Chronicle Baltimore After Dark Nature Perfectionist Demeanor Director Concept Control Freak Warden Clan Dominate Malkavian Generation 11th Sire Prophet of Pittsburgh Attributes Attributes Physical t Strength 11000 Dexterity 11000 Stamina 11000 Social s Charisma 11100 Manipulation Persuasive 11110 Appearance 10000 Mental p Perception Insightful 11110 Intelligence Analytical 11110 Wits Ambushes 11110 Abilities Abilities Talents p Alertness 11100 Athletics 00000 Awareness 00000 Brawl 00000 Empathy 11100 Expression 10000 Intimidation 00000 Leadership Compelling 11110 Streetwise 00000 Subterfuge Impeccable Lies 11110 00000 Skills t Animal Ken 00000 Crafts 00000 Drive 10000 Etiquette 11100 Firearms 10000 Larceny 00000 Melee 00000 Performance 00000 Stealth 00000 Survival 00000 00000 Knowledge s Academics 10000 Computers 10000 Finance 11100 Investigation 00000 Law 10000 Medicine 00000 Occult 00000 Politics 11100 Science 00000 Technology 00000 00000 Advantages Advantages Disciplines *Dominate 11100 *Auspex 11000 *Obfuscate 00000 00000 00000 00000 Backgrounds Generation 11000 Resources 11110 Retainers 10000 Domain 11110 00000 00000 Virtues Conscience/Conviction 10000 Self-Control/Instinct 11111 Courage 11110 Humanity/Path 11111 10000 Path Humanity Bearing Willpower 11111 11111 00000 00000 Blood Pool 11111 11111 11111 11111 Blood/Turn 12/1 Merits & Flaws Merits & Flaws Merit Type Cost Enchanting Voice Physical 2 Natural Leader Social 1 Flaw Type Bonus New Arrival Social 1 Dark Secret Social 1 Tic/Twitch Physical 1 Rituals & Paths Rituals & Paths Ritual Level Path 00000 00000 00000 00000 00000 00000 00000 00000 Experience & Derangements Experience Total 41 Spent 35 Notes Freebies Backgrounds - 5 Abilities - 4 Willpower - 6ExperienceAuspex 1 - 10Auspex 2 - 5Perception 3 - 8Perception 4 - 12Gained:Creation - 3510/02/2025 - 324/02/2025 - 3 Derangements Obsessive-Compulsive Everything of Jim's has it's place. His suit must be neatly pressed, everything in his office and apartment arranged with careful precision - all lined up correctly, at the right angles. Deviation from this can be deeply disturbing for him. Expanded Backgrounds Expanded Backgrounds Allies Contacts Fame Herd Influence Mentor Resources Investments and 'redirected' funds from the MTC Retainers Warden of the MTC Status Other Rights & Possessions Rights & Possessions Gear (Carried) Comb, handkerchief Feeding Grounds The Maryland Metropolitan Transition Center Havens Small enclosed apartment within the MTC Equipment (Owned) .22 Revolver Vehicles BMW 3-Series Other Blood Bonds/Vinculi Blood Bonds/Vinculi Bound To Rating Bound To Rating Description Description Age 76 Apparent Age Early 60s D.O.B. 1949 R.I.P. 2012 Hair Gray/White Eyes Brown Race Caucasian Nationality American Height 1.7m Build Overweight Gender Male Face Claim AI History History Jim Conway, on the surface, has always seemed an unassuming man. Beneath the surface, though, resided a keen mind, one most adept at understanding people. Whilst not an inherently charismatic man, Jim learned to capitalize on his understanding, to pull the strings of those around him, to bring everything in line with his vision of how things should be. But don’t be mistaken - Jim didn’t like to control people because he enjoyed toying with them. He did it to make sense of the world. He saw an order to the chaos which only needed to be ushered forth. And without that order, without that control, things simply fell apart. Whenever he lied or led astray, it was for that greater good. He believed so, anyway. This need for control and order extended beyond just people, however. Everything had its place. Jim was smart enough to know he couldn’t bring everything to heel, but at least in his private places, on his person, everything was as it should be. And if it wasn’t, it was soon corrected. Perhaps it was his ability, his need, to bring order to the chaos that drew Jim Conway to the prison service. In many ways he reveled in the disorder it provided, if only because that meant he could fix it. He began his career as a low-level administrator, but soon rose through the ranks until he was a warden of his own prison - a position he held capably and faithfully, up until the point where he was almost ready to retire. It was around this time that his prison received a new batch of inmates. Being who he was, he noted something incredibly odd, different, about one of these men in particular - Hélio Montenegro - but Jim was a rational man, and his thoughts never drew close to ideas of the supernatural. As far as the warden was concerned, Hélio was simply a disturbed man. This soon changed when Jim was made ghoul to the enigmatic figure known as the Prophet of Pittsburgh. His whole world changed overnight, things he had never considered possible were now unmistakably real. He was not a ghoul for long. Originally, he suspected, the Prophet had simply used him to release his Childe, Hélio, from incarceration, perhaps with the intention of disposing of Jim once he was done. But something about the warden drew the creature’s attention, and Jim Conway was shortly embraced into Clan Malkavian. What had previously been his guide was now his sovereign. The need for order and control was no longer a background buzzing in his mind, it was an unignorable necessity. Part of Jim embraced this, it in many ways helped him make better sense of the world. And another part hated it - he had always prided himself on rationality, and he knew now he was beyond that. That hate, naturally, was extended to his new Sire. Hélio, he found, also shared a resentment towards the Prophet, and the two quickly became a close-knit duo. With his new brother by his side, Jim set about coming up with a plan to deal with their Sire permanently. The two lured the Prophet of Pittsburgh into a trap, and once the creature was immobilized they reached the conclusion of the plan - Hélio diablerizing their Sire. Now, the brothers make their way to a new city, to build a life for themselves in the strange world they’ve found themselves in.