Special Agent Jonathan Cross
Overview
Overview
Agent Cross is what most people refer to as a spook, one of the Men in Black. He is almost like an entity sent from 'the government'. Perhaps during one investigation he says he is with the NSA, on another he claims to be part of the ATF. It is never quite clear which organization Agent Cross truly works for. What is clear is that he has a vested interest in keeping anything supernatural from being exposed to the public, and he has a great deal of influence within the justice system of the United States.
Basics
Basics
Name
Jonathan Cross
Player
Scruffy Matt
Chronicle
Baltimore After Dark
Nature
Director
Demeanor
Soldier
Concept
Man in Black
Clan
Generation
Sire
Attributes
Attributes
Physical
p
Strength
11000
Dexterity
11100
Stamina
11000
Social
s
Charisma
11000
Manipulation
11100
Appearance
11000
Mental
t
Perception
11100
Intelligence
11110
Wits
11100
Abilities
Abilities
Talents
p
Alertness
11000
Athletics
11000
Awareness
11000
Brawl
11000
Empathy
11100
Expression
00000
Intimidation
Threats
11000
Leadership
00000
Streetwise
00000
Subterfuge
Misleading, Impeccable Lies
11100
00000
Skills
s
Animal Ken
00000
Crafts
00000
Drive
10000
Etiquette
00000
Firearms
11100
Larceny
11000
Melee
11000
Performance
00000
Stealth
11000
Survival
00000
00000
Knowledge
t
Academics
00000
Computers
10000
Finance
00000
Investigation
Forensics, Databases
11110
Law
11100
Medicine
00000
Occult
11000
Politics
00000
Science
10000
Technology
10000
00000
Advantages
Advantages
Disciplines
00000
00000
00000
00000
00000
00000
Backgrounds
Alternate Identity DHS
11000
Alternate Identity ATF
11000
Alternate Identity CIA
11000
Alternate Identity NSA
11000
Resources
11000
Arsenal
11000
Virtues
Conscience/Conviction
11000
Self-Control/Instinct
11100
Courage
11111
Humanity/Path
11111 00000
Path
Humanity
Bearing
Willpower
11111 11100
00000 00000
Blood Pool
00000 00000
00000 00000
Blood/Turn
Merits & Flaws
Merits & Flaws
Merit
Type
Cost
Iron Will
3pts
Eidetic Memory
2pts
Flaw
Type
Bonus
Addiction Nicotine
3pts
Rituals & Paths
Rituals & Paths
Ritual
Level
Path
00000
00000
00000
00000
00000
00000
00000
00000
Experience & Derangements
Experience
Total
9
Spent
Notes
Freebie points:
2 Eidetic Memory
5 for Intelligence 4
5 for Manipulation 3
6 for Subterfuge 3
2 for Subterfuge Specializations
1 for Resources 2
(21)
Experience:
6 for Subterfuge and Intimidation
28 for various Abilities
5 for Specializations
8 for Backgrounds
18 for Willpower 8
10 for Empathy 3
(75)
2 Eidetic Memory
5 for Intelligence 4
5 for Manipulation 3
6 for Subterfuge 3
2 for Subterfuge Specializations
1 for Resources 2
(21)
Experience:
6 for Subterfuge and Intimidation
28 for various Abilities
5 for Specializations
8 for Backgrounds
18 for Willpower 8
10 for Empathy 3
(75)
Derangements
Expanded Backgrounds
Expanded Backgrounds
Allies
Contacts
Fame
Herd
Influence
Mentor
Resources
Retainers
Status
Other
Rights & Possessions
Rights & Possessions
Gear (Carried)
9MM Handgun, kevlar vest
Feeding Grounds
Havens
Equipment (Owned)
Top of the line laptop
Vehicles
Dodge Charger
Other
Blood Bonds/Vinculi
Blood Bonds/Vinculi
Bound To
Rating
Bound To
Rating
Description
Description
History
History