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Zugozoth, The God Below

Overview

 
Overview
 
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 You are unwelcome in this domain, MY Domain, the domain of Zugozoth, The God Below.

Basics

 
Basics
 
Name
 Zugozoth
Player
 Nugget (NPC)
Chronicle
Baltimore After Dark
Nature
 Architect
Demeanor
 Fanatic
Concept
 Biblical Angel turned Dark God
Clan
 Tzimisce
Generation
 7th
Sire
 Alexus Simocatta

Attributes

 
Attributes
 
Physical 
p
Strength
Specialization
11111
Dexterity
 
11100
Stamina
 
11110
Social 
s
Charisma
Specialization
11111
Manipulation
 
11110
Appearance
 
10000
Mental 
t
Perception
Specialization
11100
Intelligence
 
11100
Wits
 
11000

Abilities

 
Abilities
 
Talents 
p
Alertness
Specialization
11000
Athletics
 
00000
Awareness
 
10000
Brawl
 
00000
Empathy
 
00000
Expression
 
00000
Intimidation
 
11111
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
11000

 
00000
Skills 
s
Animal Ken
Specialization
00000
Crafts
 
11110
Drive
 
00000
Etiquette
 
11000
Firearms
 
00000
Larceny
 
00000
Melee
 
00000
Performance
 
00000
Stealth
 
00000
Survival
 
10000

 
00000
Knowledge 
t
Academics
Specialization
11111
Computers
 
00000
Finance
 
00000
Investigation
 
00000
Law
 
00000
Medicine
 
11111
Occult
 
11111
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 Vicissitude*
 
11100
 Animalism*
 
00000
 Auspex*
 
10000
 Koldunic Sorcery
 
11111
 Dominate
 
11111
 
 
00000
Backgrounds
Generation
 
111111
 Retainer
 
11111
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
11111
Self-Control/Instinct
 
10000
Courage
 
11110
 
Humanity/Path
11111 10000
Path
 Metamorphosis
Bearing
 Inhumanity
Willpower
11110 00000
11110 00000
Blood Pool
11111 11111
11111 11111
Blood/Turn
 4

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Pain Tolerance
Clan 
 Haven Affinity
Clan 
 Promethean Clay
Clan 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Unblinking
Clan 
 Beacon of the Unholy
Supernatural 
 Repelled by Crosses
Supernatural 
 Territorial
 Mental 
 Vulnerability to Silver
Physical
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 Bialowieza Kraina
11111
 Way of Spirit
11111
 Way of Earth
11110
 Way of Fire
11000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 264
Spent
 
Notes
 Freebies: 1 Backgrounds, 14 Discipline

XP: 18 Backgrounds, 125 Disciplines. 64 Way of Spirit, 24 Way of Earth, 12 Way of Fire, 
 
 
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 A family of cultists who worship him as a god, they have kept his domain safe and believe now is the time to resurrect him
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 628
Apparent Age
 Unknown
D.O.B.
 1394
R.I.P.
 1420
Hair
 
Eyes
 
Race
 Unknown
Nationality
 Turkish
Height
 6'10"
Build
 
Gender
 Unknown
Face Claim
 
 
 
 

History

 
History
 
 

Kadir Aydin was embraced by Alexus Simocatta in 1420. He was a companion on Alexus’ journey to the Holy Lands. His drive for knowledge and loyalty had caught Alexus’ eye. Kadir was loyal to the ended. When Alexus was assassinated in 1481 Kadir was distraught and knew not what to do with himself. He intended to find the Keeper of Faith, but had no way to track them, so he began his search across Europe. Travelling through Poland he came across another Kindred Vulogoth, in the Białowieża Forest. Vulogoth, unable to embrace childer of his own, took Kadir in to pass on his ways in Koldunic sorcery. A Werewolf assault destroyed his new sire, but at this point Kadir felt he had learned enough to become his own true self. An Entity of what he really was.

Through the decades Kadir found himself in constant struggles looking for a domain to call his own. Battles with Garou, Oradea League, Mages, growing sects. Although he was able to create a ghoul family to join him, Kadir realized Europe was becoming too small. He thought heading east might be his only option. Then his destiny was discovered, a new world. This young world would be perfect for him to create his own domain. Finally, he would be able to study and grow without a constant threat.

Kadir and his “family” traveled to North America in the mid 1500’s. It took several decades of struggle to push back the Garou that had claimed the land as their territory, but finally, he had found a place to call his domain. He constructed an small fortress deep underground incase the Garou tried to sniff him out or foolish mortals thought there might be gold. Above is fortress his ghoul family built their homestead. He spent several more decades attuning to this new and strange land, ensuring it was indeed his home and with his new home he took a new name, Zugozoth. Spending the last few centuries in constant struggle and transformation of his form. Zugozoth decided it was time to sleep he ordered his family to wake him every century, so he could decide how to proceed with his new domain and ensure no one encroached on what was rightfully his.

The small cult family was pleased to obey, however, the prosperity of their homestead brought others, new mortals looking for new opportunities and a new home. At first they were excited to have a potential to grow their numbers as worshippers of Zugozoth, but any mention of him was met with disdain and they stopped trying to grow after they were run out of their home. They almost lost the entrance to Zugozoth’s fortress but were able to work as masons and build around it to ensure that it was hidden and would not be destroyed or discovered. But because of this, the family lost control of the entrance and were unable to wake their sleeping god.

300 years later, the family, a mere shadow of what it used to be believing Zugozoth to be folklore and family tradition and superstition, like an old family heirloom treasure map. A few younger members of the family took interest in it and connected dots that others had ignored. After an entire year of searching and most of their resources exhausted, three younger members of the family found the hidden entrance, descending into the fortress. They found the monstrosity that rested there and woke it.