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Asra Al-Amin

Overview

 
Overview
 
Asra2.jpg
"Asra Al-Amin... that's a scary fucking name to hear."

The Banu Haqim are assassins. The bogeymen of the Kindred world. Sanctified slayers of the living and the dead. But there are some amongst them even more notorious. Even more deadly.

The bogeyman's bogeyman.

Asra is one such individual. They never see her coming. Hear nothing but the resounding CRACK! of the shot that takes their life; and before it all fades away? The distant gleam of a sniper's scope...

Basics

 
Basics
 
Name
Asra Al-Amin
Player
 Lesbingus
Chronicle
Baltimore After Dark
Nature
Judge
Demeanor
Perfectionist 
Concept
Part-time Assassin, Full-time Wife
Clan
Banu Haqim
Generation
 9th
Sire
 Abrar Al-Mufti

Attributes

 
Attributes
 
Physical 
S
Strength

11000
Dexterity
Precise 
11110
Stamina
 
11100
Social 
T
Charisma

11100
Manipulation
 
10000
Appearance
 
11100
Mental 
P
Perception
Tactical
11110
Intelligence
Analytical 
11110
Wits
Ambushes 
11110

Abilities

 
Abilities
 
Talents 
P
Alertness
Detail
11110
Athletics
 
11100
Awareness
 
00000
Brawl
 
00000
Empathy
 
11100
Expression
 
00000
Intimidation
 
11100
Leadership
 
11100
Streetwise
 
00000
Subterfuge
 
00000

 
00000
Skills 
S
Animal Ken
Specialization
00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
11100
Firearms
Sniper Rifles 
11111
Larceny
 
00000
Melee
 
11100
Performance
 
00000
Stealth
Hiding 
11110
Survival
 
00000

 
00000
Knowledge 
t
Academics
Specialization
11100
Computers
 
00000
Finance
 
00000
Investigation
Search 
11110
Law
 
00000
Medicine
 
00000
Occult
 
00000
Politics
 
00000
Science
 
00000
Technology
 
10000

 
00000

Advantages

 
Advantages
 
Disciplines
 
Quietus 
11100
 
Obfuscate 
11100
 
Auspex 
11100
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
Haven (Malja)
10000
 
Generation
11110
 
Resources 
11100
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience
 
11100
Self-Control
 
11110
Courage
 
11100
 
Humanity
11111 11000
Path
 
Bearing
 
Willpower
11110 00000
00000 00000
Blood Pool
11111 11111
11110 00000
Blood/Turn
 2

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Thousand-Meter Killer
 Clan
1
 Eidetic Memory
 Mental
 Acute Sense (Sight)
 Physical
1
Reputation
 Social
1
Concentration 
 Mental
1
Language (Azerbaijani, Arabic, English)
 Mental
0
Flaw
Type
Bonus
Vulnerability to Silver
Physical
2
Prey Exclusion (Followers of Islam)
 Mental
1
Hunted
 Social
4
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 75
Spent
 75
Notes
Freebie Points - 16;
Spent on:
1 Dot of Auspex (-7)
1 Dot of Willpower (-1)
1 Dot of Firearms (-2)
1 Dot of Alertness (-2)
1 Dot of Stealth (-2)
1 Dot of Etiquette (-2)

XP - 75;
Spent on:
1 Point of Wits (-12)
2 Points of Auspex (-21)
1 Point of Firearms (-8)
1 Point of Quietus (-10)
1 Point of Obfuscate (-10)
1 Point of Etiquette (-4)
1 Point of Intimidation (-4)
1 Point of Investigation (-6)
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
A McMillan TAC-50 Anti-Materiel Rifle
A Combat Knife
A carrying case for her equipment, with the requisite technology to hide its true contents. 
Feeding Grounds
 
Havens
 The Banu Haqim Malja
Equipment (Owned)
 A suitable apartment for her stay in Baltimore 
A hefty allowance and a great many assets 
Vehicles
 An up-armored Cadillac Escapade 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 125
Apparent Age
 21
D.O.B.
 10 / 11 / 1897
R.I.P.
 2 / 23 / 1918
Hair
 Black-Brown
Eyes
 Hazel-Green
Race
 Arabic
Nationality
 Azerbaijani 
Height
 5'2"
Build
 Slim and wiry, well-toned
Gender
Female
Face Claim
 
 Always dressed in a fine suit and poised professionally, Asra Al-Amin is the very model of a consummate businesswoman. 

She is fair, slightly tan skin, with severe, hawkish features that only make her appear more intense than she already is. Her eyes are piercing, her posture intense. She is shaped for and by her line of work; a wiry acrobat who can position herself anywhere to make the perfect shot.

Looking as Asra, one would not see an assassin. And that is why her targets never see her coming.
 
 

History

 
History
 
 Born in 1897 in Azerbaijan, Asra lived a simple life in her early years. But, like many in the early 20th century, that would all change upon the outbreak of World War 1. From a young age, she was enveloped in the conflict, and took her first life at age 13. She was an excellent shot, and put that skill to use defending her home and her family. As the years drew on, and her body count lengthened, Asra honed her skills. 

It was one fateful day in 1918 that she would claim the life- or rather unlife- that would shape the rest of her existence. She took one shot. Scored one kill. With that single bullet, the course of her life was changed forever. 

She had killed someone hunted by the Banu Haqim. And they, taking interest in this mortal woman, came to her. They offered her much; power, service to something greater, protection for her family. She accepted. 

She would serve, and continues to serve, for many years. She would become well known, a rafiq of high regard. But all that paled in comparison to one thing- her love for the woman named Latifa. Her ghoul, her eternal partner in damnation. They fought side by side for years... but one day, Latifa was wounded. Dying. And Asra, overcome, Embraced her as a final, desperate act. Her ghoul became her peer; in time, her lover. Her wife. 

Still they serve together. Now they have come to Baltimore, in search of yet another target. They are the bogeywomen of the Banu Haqim. Faux-Archons whose names inspire dread in those who know themselves to be hunted. And they will not stop until they have succeeded in their hunt.