John Jeremiah Overview Overview A truly unlucky man who was embraced by mistake, into the most stuck up clan. His existence is currently trying to bluff his way through unlife, thankfully he's very good at bluffing. Basics Basics Name John Jeremiah Player Romanishan Chronicle Baltimore After Dark Nature survivor Demeanor gallant Concept conman Clan Ventrue Generation 10 Sire Mr. Mason Attributes Attributes Physical t Strength Specialization 10000 Dexterity 11000 Stamina 11100 Social p Charisma Specialization 11110 Manipulation 11110 Appearance 11000 Mental s Perception Specialization 11000 Intelligence 11100 Wits 11100 Abilities Abilities Talents p Alertness Specialization 11000 Athletics 00000 Awareness 11000 Brawl 00000 Empathy 11000 Expression 11000 Intimidation 11100 Leadership 00000 Streetwise 11000 Subterfuge 11100 00000 Skills s Animal Ken Specialization 00000 Crafts 00000 Drive 10000 Etiquette 11000 Firearms 10000 Larceny 00000 Melee 00000 Performance 11000 Stealth 10000 Survival 11000 00000 Knowledge t Academics Specialization 10000 Computers 10000 Finance 11100 Investigation 00000 Law 00000 Medicine 00000 Occult 00000 Politics 11000 Science 00000 Technology 00000 00000 Advantages Advantages Disciplines Dominate 00000 Fortitude 10000 Presence 11000 00000 00000 00000 Backgrounds generation 11100 mentor 11000 resources 10000 00000 00000 00000 Virtues Conscience 11100 Self-Control 11111 Courage 11000 Humanity 11111 11100 Path Humanity Bearing normalcy Willpower 11111 11000 11111 11000 Blood Pool 11111 11111 11100 00000 Blood/Turn 1 Merits & Flaws Merits & Flaws Merit Type Cost Flaw Type Bonus Rituals & Paths Rituals & Paths Ritual Level Path 00000 00000 00000 00000 00000 00000 00000 00000 Experience & Derangements Experience Total 26 Spent 0 Notes Freebie points: 5 on willpower, 6 on intimidation, 4 on politics Derangements Expanded Backgrounds Expanded Backgrounds Allies Contacts Fame Herd Influence Mentor Mr. Mason Resources apartment Retainers Status Other Rights & Possessions Rights & Possessions Gear (Carried) Feeding Grounds Havens 700 sqft apt Equipment (Owned) Vehicles Other Blood Bonds/Vinculi Blood Bonds/Vinculi Bound To Rating Bound To Rating Description Description Age 28 Apparent Age 27 D.O.B. 1996 R.I.P. 2024 Hair short, brown Eyes brown Race Caucasian Nationality American Height 5'10 Build average Gender male Face Claim N/A a perfectly bland looking man who typically dresses in a t-shirt and jeans. when needed he has a modest 3 piece suit with a blue striped tie History History Jason Jeremiah is the perfect boy. Top of his class, athletic, and good with people. he had a good job, a small fortune stashed away, a few lady friends to keep him company, and the love of his family. the only thing he didn't have was looks. The man was average in the physical sense, but with how talented and driven he was, it didn't matter, he even managed to catch the attention of an old vampire. the old vampire had an eye for potential, and Jason was bursting with it. he met Jason one day through his boss who he had dominated, and had arrange the meeting. over the next few years the vampire who Jason had come to know as Mr. Mason, had done the standard song and dance of clan Ventrue. interviews, tests, classes, all with Jason n one the wiser. in his eyes, he thought that he was just friends with an exceptionally eccentric man. Jason had passed every test with flying colors(obviously). it all came to a head when Mr. Mason had invited him over to embrace, and embrace he did, but not Jason. he had instead embraced the lackluster twin. John was like his twin in some ways, average looking, and silver tongued. in every other aspect, he didn't fall short, but didn't even show up on the same scale. he could sell home insurance to the homeless, but the man was a rat with no talent. he would cheat, lie, and manipulate to get ahead. it never worked out for him though. John was a failure, plain and simple. he was a desperate failure at that. one day when he was house sitting for the golden boy, the house phone rang. picking it up he played the part of his brother, because why not? that's when the eccentric Mr. Mason told him to come over, he had a surprise for him. he would take it in his brothers stead. the man with everything surly wouldn't mind not getting the gift he never knew existed. and so John became a vampire, the elder made a mistake, and they're both trying to bullshit their way out of this situation.