Belladonna Farrowgrove Overview Overview "It is the stronger will that persists in the test of time. It is my duty to follow and enact it." Basics Basics Name Belladonna Farrowgrove Player Alexandra Chronicle Baltimore After Dark Nature Conformist Demeanor Fanatic Concept Witch Hunter Clan Ventrue Generation 13th Sire Theodore Hargrave Attributes Attributes Physical t Strength 10000 Dexterity Lightning Reflexes 11100 Stamina 11000 Social s Charisma 11000 Manipulation 11000 Appearance Unconventional Looks 11100 Mental p Perception 11000 Intelligence Creative 11100 Wits Changes In Strategy 11111 Abilities Abilities Talents t Alertness 10000 Athletics 00000 Awareness 11000 Brawl 00000 Empathy 00000 Expression 00000 Intimidation 00000 Leadership 00000 Streetwise 00000 Subterfuge 11000 00000 Skills s Animal Ken 00000 Crafts 00000 Drive 00000 Etiquette 10000 Firearms 11100 Larceny 00000 Melee Swords 11100 Performance 00000 Stealth Hiding 11110 Survival 10000 00000 Knowledge p Academics 11000 Computers 00000 Finance 00000 Investigation Shadowing 11111 Law 00000 Medicine 11000 Occult Kindred Lore 11100 Politics 11000 Science 10000 Technology 00000 00000 Advantages Advantages Disciplines Dominate 11100 Fortitude 10000 Presence 11100 00000 00000 00000 Backgrounds Mentor 11111 Resources 10000 Domain 10000 00000 00000 00000 Virtues Conscience/Conviction 11110 Self-Control/Instinct 11000 Courage 11110 Humanity/Path 11111 10000 Path Humanity Bearing Willpower 11110 00000 11110 00000 Blood Pool 11111 11111 00000 00000 Blood/Turn 1 Merits & Flaws Merits & Flaws Merit Type Cost Early Riser Physical 1 Blush of Health Physical 2 Enchanting voice Physical 2 Eidetic memory Mental 2 Flaw Type Bonus Weak-willed Mental 3 Hunted Social 4 Rituals & Paths Rituals & Paths Ritual Level Path 00000 00000 00000 00000 00000 00000 00000 00000 Experience & Derangements Experience Total 22 Spent 22 Notes Freebie: Early Riser: 1 Blush of Health: 2 Enchanting voice: 2 Eidetic memory: 2Dominate: 7Investigation: 4Mentor: 1Melee: 2 Exp: 35Firearms 3rd dot (4)Presence 2nd and 3rd dot (15)Dominate 3rd dot (10)Stealth 4th dot (6) Derangements Expanded Backgrounds Expanded Backgrounds Allies Contacts Fame Herd Influence Mentor Theodore Hargrave Resources Retainers Status Other Rights & Possessions Rights & Possessions Gear (Carried) Books of lore, Letters, and documents of importance, leatherbound notebook Feeding Grounds Domain: The area around the Hargrave Manor Havens The Hargrave Manor Equipment (Owned) Rapier and Crossbow Vehicles Other Blood Bonds/Vinculi Blood Bonds/Vinculi Bound To Rating Bound To Rating Description Description Age 352 Apparent Age 22 D.O.B. November 1, 1650 R.I.P. November 1, 1672 Hair Red Eyes Red Race British Nationality British Height 5'9 Build Slender Gender Female Face Claim History History Belladonna was the only child of Edwin and Meredith Farrowgrove. They were part of a group of fanatical witch-hunters obsessed with hunting witches and other creatures. They taught their daughter witch hunting at a very young age. Her lessons comprised lore of the occult and how to handle weapons. She was not as strong as most of the hunters in her group so she relied on her knowledge and cunning. She believed that they were getting rid of monsters and that this was making the world a safer place. Everything changed when they decided to track a vampire. Her family was split off from the others who were hunting the vampire, they were moving silently in the daytime to try and catch the vampire unaware. This was proved to be futile, they were in its domain. She saw her parents killed in front of her with such swiftness and brutality, that she did not even have time to react. She does not remember what happened after but she woke up under the control of the very vampire they tried to kill. She now performed acts in accordance with her clan. Her sire served as her mentor watching her every step of the way. She tried to find a sense of normalcy but normal food made her vomit and years under her sire's control have left her easy to control and manipulate. She was used to hunt members of her group and to safeguard against any of their actions. This caught the eye of a powerful witch hunter who believes her to be a massive threat. She now serves her master in both politics and in hunting anyone he deems his enemy. Her desire to serve is strong as ever but now as a walking irony, her beliefs are not her own, they have been toyed with and twisted as she fights to stay resolute.