Work In Progress

"Cocky Nepobaby"

Overview

 
Overview
 
default-avatar.jpg
 

Basics

 
Basics
 
Name
 
Player
 CatMinister
Chronicle
Baltimore After Dark
Nature
 Rogue
Demeanor
 Bon Vivant
Concept
 Cocky Nepobaby
Clan
 Ventrue
Generation
 13th | Fledgeling
Sire
 

Attributes

 
Attributes
 
Physical 
t
Strength

11100
Dexterity
 
10000
Stamina
 
11000
Social 
P
Charisma
Sps.
11110
Manipulation
 
11100
Appearance
 
11100
Mental 
s
Perception

10000
Intelligence
Sps.
11110
Wits
 
11100

Abilities

 
Abilities
 
Talents 
S
Alertness

10000
Athletics
 
11000
Awareness
 
00000
Brawl
 
10000
Empathy
 
00000
Expression
 
11000
Intimidation
 
11000
Leadership
 
11100
Streetwise
 
00000
Subterfuge
Sps.
11110

 
00000
Skills 
T
Animal Ken

00000
Crafts
 
00000
Drive
 
11000
Etiquette
 
10000
Firearms
 
00000
Larceny
 
00000
Melee
 
00000
Performance
 
11000
Stealth
 
00000
Survival
 
00000

 
00000
Knowledge 
P
Academics

11000
Computers
 
00000
Finance
Sps.
11110
Investigation
 
11000
Law
 
11000
Medicine
 
00000
Occult
 
00000
Politics
 
11100
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 Dominate
Clan Discipline
11000
 Presence
 Clan Discipline
10000
 Fortitude
Clan Discipline
10000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 Haven
 
11110
 Resources
 
11110
 Contacts
Corrupt Family Lawyer
10000
 Influence
Business
11000
 Fame
D-lister
11000
 
 
00000
Virtues
Conscience
 
11100
Self-Control
 
11100
Courage
 
11110
 
Humanity/Path
11111 10000
Path
 Humanity
Bearing
 Normalcy
Willpower
11110 00000
11110 00000
Blood Pool
11111 11111
00000 00000
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Entrepreneur
 Social
 -2
 Natural Leader
 Social
 -1

 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Impatient
 Mental
+1
 New Kid
 Social
+1 
 
 
 
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 17 FREEBIE | 15 XP
Spent
 
Notes
FREEBIE:
 [-1] +1 Merit | Natural Leader
 [-5] +5 Backgrounds
 [-2] +Ability | Finance 4
 [-7] +Discipline | Fortitude 1
 [-2] +Ability | Subterfuge 4

XP:
 [-2] +Background | Fame 2
 [-4] +Ability | Leadership 3
 [-2] +Ability | Intimidation 2
 [-3] +New Ability | Brawl 1
 [-2] +Ability | Expression 2
 [-2] +Background | Influence 2
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 
Apparent Age
 
D.O.B.
 
R.I.P.
 
Hair
 
Eyes
 
Race
 
Nationality
 
Height
 
Build
 
Gender
 Male
Face Claim
 Nicolas Alexander Chavez
 
 
 

History

 
History
 
 

[elpandaelegante] Nora Romani

Overview

 
Overview
 
db2e94dd37292c002ec4ec3dc0e96b94.jpg
 

Basics

 
Basics
 
Name
 Nora Romani
Player
 ElPandaElegante
Chronicle
Baltimore After Dark
Nature
 Caregiver
Demeanor
 Guru
Concept
 Independent Bartender
Clan
 City Gangrel
Generation
 10
Sire
 Unknown

Attributes

 
Attributes
 
Physical 
p
Strength
Specialization
10000
Dexterity
 
11111
Stamina
 
11000
Social 
s
Charisma
Specialization
11110
Manipulation
 
11100
Appearance
 
11100
Mental 
t
Perception
Specialization
11100
Intelligence
 
11000
Wits
 
10000

Abilities

 
Abilities
 
Talents 
p
Alertness
Specialization
00000
Athletics
 
00000
Awareness
 
00000
Brawl
 
00000
Empathy
 
00000
Expression
 
00000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
00000

 
00000
Skills 
s
Animal Ken
Specialization
00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
00000
Firearms
 
00000
Larceny
 
00000
Melee
 
00000
Performance
 
00000
Stealth
 
11100
Survival
 
00000

 
00000
Knowledge 
t
Academics
Specialization
00000
Computers
 
00000
Finance
 
00000
Investigation
 
00000
Law
 
00000
Medicine
 
00000
Occult
 
00000
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
Protean 
10000
 
Celerity 
00000
 
Obfuscate 
11000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
10000
Self-Control/Instinct
 
10000
Courage
 
10000
 
Humanity/Path
00000 00000
Path
 
Bearing
 
Willpower
00000 00000
00000 00000
Blood Pool
00000 00000
00000 00000
Blood/Turn
 

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 
Spent
 
Notes
 
 
 
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 
Apparent Age
 
D.O.B.
 
R.I.P.
 
Hair
 
Eyes
 
Race
 
Nationality
 
Height
 
Build
 
Gender
 
Face Claim
 
 
 
 

History

 
History
 
 

[meowmeownerd] New Character Sheet

Overview

 
Overview
 
default-avatar.jpg
 

Basics

 
Basics
 
Name
 
Player
 
Chronicle
Baltimore After Dark
Nature
 
Demeanor
 
Concept
 
Clan
 
Generation
 
Sire
 

Attributes

 
Attributes
 
Physical 
p
Strength
Specialization
10000
Dexterity
 
10000
Stamina
 
10000
Social 
s
Charisma
Specialization
10000
Manipulation
 
10000
Appearance
 
10000
Mental 
t
Perception
Specialization
10000
Intelligence
 
10000
Wits
 
10000

Abilities

 
Abilities
 
Talents 
p
Alertness
Specialization
00000
Athletics
 
00000
Awareness
 
00000
Brawl
 
00000
Empathy
 
00000
Expression
 
00000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
00000

 
00000
Skills 
s
Animal Ken
Specialization
00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
00000
Firearms
 
00000
Larceny
 
00000
Melee
 
00000
Performance
 
00000
Stealth
 
00000
Survival
 
00000

 
00000
Knowledge 
t
Academics
Specialization
00000
Computers
 
00000
Finance
 
00000
Investigation
 
00000
Law
 
00000
Medicine
 
00000
Occult
 
00000
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
10000
Self-Control/Instinct
 
10000
Courage
 
10000
 
Humanity/Path
00000 00000
Path
 
Bearing
 
Willpower
00000 00000
00000 00000
Blood Pool
00000 00000
00000 00000
Blood/Turn
 

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 
Spent
 
Notes
 
 
 
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 
Apparent Age
 
D.O.B.
 
R.I.P.
 
Hair
 
Eyes
 
Race
 
Nationality
 
Height
 
Build
 
Gender
 
Face Claim
 
 
 
 

History

 
History
 
 

[psychopompinainteasy] Zeke

Overview

 
Overview
 
Zeke (3).jpg
Born twice now into a society where the strong are rewarded and the weak are punished, Zeke understands that fortune favors the bold. He can be a little brash, but generally displays a certain amount of bravado, belligerence, and ambition that embodies the Lasombra.

Basics

 
Basics
 
Name
 "Zeke"
Player
 Psychopompin' Ain't Easy
Chronicle
 Baltimore After Dark
Nature
 Bravo
Demeanor
 Bon Vivant
Concept
 
Clan
 Lasombra
Generation
 10th
Sire
 Olivia

Attributes

 
Attributes
 
Physical
S
Strength

11100
Dexterity
 
11100
Stamina
 
11100
Social 
P
Charisma

11100
Manipulation
Seductive
11110
Appearance
 
11100
Mental 
t
Perception

11100
Intelligence
 
11000
Wits
 
11100

Abilities

 
Abilities
 
Talents 
p
Alertness

11000
Athletics
 
10000
Awareness
 
11000
Brawl
 
11100
Empathy
 
00000
Expression
 
00000
Intimidation
 
11100
Leadership
 
11000
Streetwise
 
10000
Subterfuge
 
11000

 
00000
Skills 
s
Animal Ken

00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
00000
Firearms
 
11000
Larceny
 
11000
Melee
 
11000
Performance
 
10000
Stealth
 
11000
Survival
 
00000

 
00000
Knowledge 
t
Academics

00000
Computers
 
10000
Finance
 
00000
Investigation
 
10000
Law
 
00000
Medicine
 
00000
Occult
 
11000
Politics
 
10000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 Dominate
 
11000
 Obtenebration
 
11100
 Potence
 
11000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 Generation
 
11100
 Herd
 
11000
 Mentor
 
10000

 
00000

 
00000

 
00000
Virtues
Conscience/Conviction
 
11000
Self-Control/Instinct
 
11100
Courage
 
11111
 
Humanity/Path
11111 00000
Path
 Humanity 
Bearing
 Normal (0) 
Willpower
11111 10000
11111 10000
Blood Pool
11111 11111
11100 00000
Blood/Turn
 1 BP per turn

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Eyes of Shadow
 Supernatural
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Eerie Presence
 Supernatural
 Uppity
 Social
2
 
 
 
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 35
Spent
 33
Notes
Freebies (19/19)
Eyes of Shadow (2)
Perception 3 (5)
Wits 3 (5)
Brawl 3 (2)
Intimidation 3 (2)
Leadership 2 (2)
Willpower 6 (1)
Experience (33/35)
Potence 2 (5)
Obtenebration 2-3 (15)
Dominate 2 (5)
Strength 3 (8)
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
Zeke is a frequent patron of the night club scene. His "bad boy" looks attract all the right attention, making for an easy meal. He keeps several regulars on speed dial for when he makes his way into the city proper.
Influence
 
Mentor
Olivia, Sire and Ductus of his Philadelphia Pack
Resources

Retainers

Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds

Havens
 Searching for Oases
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 58 Years
Apparent Age
 Late 20s
D.O.B.
 November 1964
R.I.P.
 December 1992
Hair
 Black
Eyes
 Black
Race
 Caucasian
Nationality
 American
Height
 5'10"
Build
 Fit
Gender
 Male
Face Claim
 Jord Lidell
What Zeke lacks in stature he makes up for in confidence and swagger. He is always armed with a grin that keeps others uneasy and guessing at his motives. His eyes are menacing and lend themselves to a dark and dangerous aura. His entire upper body is covered in tattoos of great, big creatures like elephants or giant squids and their trunks, tusks, and tentacles embracing him. 
 
 

History

 
History
 
 Olivia was targeted. She made him feel weak for the first time in a long time. He bounces back against it.

Alessandro Giovanni

Overview

 
Overview
 
Giacomo_gianotti.webp
 Alessandro Giovanni is often known to be quite distant with other members of his clan.  This is because he is often seen as unapproachable, and typically Ruthless in the manner of dealing with problems. But while being quite distant from his clan, he is often very protective of it. And will go to any lengths to make sure that his clan is safe. 

Basics

 
Basics
 
Name
Alessandro Giovanni 
Player
 ShinningDiamond10
Chronicle
Baltimore After Dark
Nature
 Ruthless
Demeanor
 Menacing
Concept
 The Last Whisper
Clan
 Giovanni
Generation
 10th
Sire
 

Attributes

 
Attributes
 
Physical 
t
Strength
Specialization
10000
Dexterity
 
11000
Stamina
 
11100
Social 
s
Charisma
Specialization
11100
Manipulation
Leadership 
11110
Appearance
 
10000
Mental 
p
Perception
Spotting Weakness
11111
Intelligence
Occult 
11110
Wits
 
11000

Abilities

 
Abilities
 
Talents 
s
Alertness
Specialization
00000
Athletics
 
00000
Awareness
 
10000
Brawl
 
00000
Empathy
 
11000
Expression
 
00000
Intimidation
 
11100
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
11100

 
00000
Skills 
t
Animal Ken
Specialization
00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
11100
Firearms
 
00000
Larceny
 
00000
Melee
 
00000
Performance
 
00000
Stealth
 
11000
Survival
 
00000

 
00000
Knowledge 
p
Academics
Specialization
11100
Computers
 
00000
Finance
 
10000
Investigation
 
11100
Law
 
10000
Medicine
 
10000
Occult
 
11100
Politics
 
11000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
*Necromancy 
11100
 
*Dominate 
10000
 
Potence 
00000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
Generation 
11111
 
Resources 
11000
 
Domain 
10000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conviction
 
11100
Instinct
 
11000
Courage
 
11000
 
Humanity/Path
11111 00000
Path
 Path of The Beast
Bearing
 
Willpower
11100 00000
00000 00000
Blood Pool
11111 11111
11100 00000
Blood/Turn
 4

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Master of Red tape
 Social
 Iron Will
 Mental
 Language: Italian and English
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Overconfident
 Mental
 Rivalry
 Social
 3
 Enemy
 Social
 3
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 35
Spent
 0
Notes
 Freebie Points 
 2 Academic - 1
5 Necromancy - 1
2 Generations - 2
5 Perceptions - 1
1 Willpower- 1


Experience



 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 Moderately Wealthy
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 Domian of Giovanni
Havens
 Often kept secret unless he Trust you. 
Equipment (Owned)
 
Vehicles
 1960's cadillac
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 100
Apparent Age
 35
D.O.B.
 1877
R.I.P.
 1912
Hair
 Dark Brown 
Eyes
 Hazel
Race
 Mediterranean
Nationality
 Italian
Height
 6'0
Build
 Mesomorph 
Gender
 Male 
Face Claim
 Giacomo Gianaiotti
Appearance

Alessandro Giovanni is Well groomed and Is rarely seen dirty or looking disheveled. he is typically seen in either formal or semi-formal attire depending on the environment in which he is in. When he is doing any type of job, or meeting, or something that has to do with his family. Alessandro is often seen wearing a Black, never Blue Three Piece suit. the reason why he likes his suits to be black is because, he believes that he looks more attractive in the color black and not the color blue.  He always wears a  Black Diamond watch on his right hand. Alessandro wears that watch with just about every Outfit that he wears.  But in his personal time, he often dresses in semi-formal attire. 


Personality
Alessandro Giovanni is often viewed as reserved and doesn't really talk to people unless it is required of him.  This is often true, there are certain people that have broken through that filter and see the true him. This Alessandro that only few have seen, is someone who is dedicated and willing to go to extremes, if it meant protecting the person or people he loves. This is often what makes him the most dangerous adversary. He is willing to wade to blood and body to find the person who has hurt his people. 
 
 

History

 
History
 
 

Andrew Milliner

Overview

 
Overview
 
d9ea852b18ecdf36583c1bb2928b51ca (1).webp
 

Basics

 
Basics
 
Name
 Andrew Milliner 
Player
 Mitzu
Chronicle
Baltimore After Dark
Nature
 Monster
Demeanor
 Bravo
Concept
 American Mobster
Clan
 Giovanni
Generation
 10th
Sire
Gilleasbuig 'Gill' Dunsirn

Attributes

 
Attributes
 
Physical
S
Strength

11100
Dexterity
 
11000
Stamina
 
11100
Social
T
Charisma

11000
Manipulation
 
11100
Appearance
 
10000
Mental
P
Perception

11100
Intelligence
 
11100
Wits
Ambushes 
11110

Abilities

 
Abilities
 
Talents 
p
Alertness

10000
Athletics
 
11000
Awareness
 
10000
Brawl
 
11000
Empathy
 
10000
Expression
 
00000
Intimidation
Veiled Threats 
11110
Leadership
Compelling 
11110
Streetwise
 
10000
Subterfuge
 
00000

 
00000
Skills
T
Animal Ken

00000
Crafts
 
11000
Drive
 
00000
Etiquette
 
11000
Firearms
 
11000
Larceny
 
00000
Melee
 
00000
Performance
 
11000
Stealth
 
00000
Survival
 
00000

 
00000
Knowledge
S
Academics

00000
Computers
 
00000
Finance
 
11100
Investigation
 
00000
Law
 
11100
Medicine
 
00000
Occult
 
10000
Politics
 
11100
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 Potence
 
11000
 Dominate
 
10000
 Necromancy
 
00000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 Retainers
 
10000
 Haven
 
11110
 Resources
 
11111
 Domain
 
11100
 Generation
 
11100
 Allies
 
11000
Virtues
Conscience/Conviction
 
11000
Self-Control/Instinct
 
11111
Courage
 
11100
 
Humanity/Path
11111 11000
Path
 TBA
Bearing
 
Willpower
11111 10000
00000 00000
Blood Pool
11111 11111
11100 00000
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Cannibal
Clan 
 Paragon
Social 
 Lucky
Supernatural 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Bad Sight
 Physical
 Eerie Presence
Supernatural
2
 Thirst of Innocence 
 Mental
 Kiss of Death
Supernatural 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 350 = 35
Spent
 35
Notes
 Freebee Points: 15/15
 Backgrounds: 8
Resources 3>4 +1
Generation 2>3 +1
Haven 0>4 +4
Allies 0>2 +2
Willpower: 3
Willpower 3>6
Merit: 4
Cannibal +1
Lucky +3
 Flaws: 7/7
Merit: 7
Paragon +7
Paragon: -
Background: -
Resources 5>6
Starter: 32/35
Abilities: 26
Intimidation 3>4 +8
Leadership 3>4 +8
Crafts 1>2 +2
Occult 0>1 +3
Firearms 0>2 +5

Background: 9
Domain 0>3 +9
Earned: 0/0
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 Police, Milliner Mobsters
Contacts
 -
Fame
 -
Herd
 -
Influence
 -
Mentor
 -
Resources
 money money money
Retainers
 A loyal butler
Status
 -
Other
 Domain

Haven

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
38 [78]
Apparent Age
 40's [40]
D.O.B.
 February 14th, 1946
R.I.P.
 May 4th, 1984
Hair
 Blond
Eyes
 Blue
Race
 Caucasian
Nationality
 American
Height
 6'0"
Build
 Ectomorph*
Gender
 Male
 
 
 

History

 
History
 
 Childhood
-
Teenage Years
-
University
-
Arranged Marriage
After finishing his degree was he rushed off to be set up in an arranged marriage with the Rossellini Woman by the name of Galilea Rossellini as a way to strengthen -tba
First Wife
First Child 
Twin Boys
Standing in the Family Mafia
-
Marrying for 'Love'
Second Wife
Family Fear
Rumors of Affairs
Fertility Clinic
Meeting The Family
The Gathering
Days before
Embrace
Awakening
Addressing Another
Third wife
Standing in Baltimore
Continuation of standing in Baltimore
Eva's Birth
-
Missy's Birth
-

Cedar Morris

Overview

 
Overview
 
8d259538e946412f0cefdb9745e7df10.jpg
 An Avid Party Goer during the roaring 20's with the misfortune of being at the wrong place at the wrong time. 

Now a practitioner of Infernalist Blood Sorcery teaching Latin at John Hopkin's University. 

Basics

 
Basics
 
Name
 Cedar Morris
Player
 Mitzu
Chronicle
Baltimore After Dark
Nature
 Enigma
Demeanor
 Director
Concept
 Gatsby the Latin Professor 
Clan
 Tremere
Generation
 10th
Sire
 Claude Radcliff

Attributes

 
Attributes
 
Physical
T
Strength

10000
Dexterity
 
11100
Stamina
 
11100
Social
P
Charisma

11100
Manipulation
 Cunning
11110
Appearance
Style
11110
Mental
S
Perception

11100
Intelligence
Scholar 
1111
Wits
 
11000

Abilities

 
Abilities
 
Talents
T
Alertness

10000
Athletics
 
00000
Awareness
 
10000
Brawl
 
00000
Empathy
 
00000
Expression
 
00000
Intimidation
 
11100
Leadership

11100
Streetwise
 
00000
Subterfuge
 
00000

 
00000
Skills 
s
Animal Ken

00000
Crafts
 
11100
Drive
 
10000
Etiquette
 
10000
Firearms
 
11100
Larceny
 
00000
Melee
 
11100
Performance
 
10000
Stealth
 
00000
Survival
 
00000

 
00000
Knowledge
P
Academics
Linguistics
11110
Computers
 
00000
Finance
 
00000
Investigation
Forensics
11110
Law
 
10000
Medicine
 
11100
Occult
 
11100
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 Auspex
 
10000
 Dominate
 
11000
 Thaumaturgy
 
11110
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 Domain
 
11100
 Generation
 
11100
 Influence
 
11000
 Resources
 
11100
 Retainer 
 
10000
 Allies
 
11000
 Mentor
 
11100
 
 
00000
Virtues
Conscience/Conviction
 
11100
Self-Control/Instinct
 
11110
Courage
 
11100
 
Humanity/Path
11111 11000
Path
 Caine
Bearing
 
Willpower
11110 00000
00000 00000
Blood Pool
11111 11111
11100 00000
Blood/Turn
 1/turn

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
Unmarked Antitribu
Clan  
5
Demonic Patron
Supernatural
5
 Language
Mental
1
Natural Linguist  
Mental 
2
 
 

 




  
Flaw
Type
Bonus
Arcane Curse [Strange Eyes]
Clan
1
Devil's Mark [Back Mark - Intelligence]
Supernatural
3
 Demon Hounded
Supernatural 
Dark Secret
Social
1
 Infamous Sire
Social
1






Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 Mastery of the Mortal Shell
11110
 Phobos [Infernalist]
11100
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 75
Spent
 50
Notes
 Freebee Points: 15/15
Disciplines:
Dominate: 0>2 +14
Backgrounds:
Influence: 0>1 +1


Flaw Points: 7/7
Abilities:
Firearms: 2>3 +2
Melee: 2>3 +2
Investigation: 3>4 +2
Background:
Influence: 1>2 +1

 Demonic Patron : 0
Background:
Allies: 0>2 
Mentor: 0>3
Starter EXP: 75/75
Abilities:0
Academics: 3>4 +6
Awareness: 0>1 +3
Alertness: 0>1 +3

Willpower:
Willpower: 3>4 +3
Background:18

Resources: 0>3 +15
Retainer: 0>1 +3

Disciplines:10
Auspex: 0>1 +10
Merits:13
Clan +5
Mental + 3
Supernatural +5

Path:19
Phobos: 0>3 +19

Earned EXP: 0/0
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 Demon Retainer*
Contacts
 N/A
Fame
 N/A
Herd
 N/A
Influence
Known for the black-markets that run through illicit substances starting during the prohibition period within Baltimore though having dwindled in recent times in struggles to keep up with the newest thing. 
Mentor
 Demon Retainer*
Resources
 Owns Multiple Shops on his domain's block and a speakeasy 
Retainers
 John Doe: His drug runner and ghoul [the man he sends to do all his dirty business]
Status
 N/A
Other
 Domain:
Central Park Heights within North Baltimore*
Languages:
Latin, English, Italian,

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
Flip phone, Wallet, Swiss Knife
Feeding Grounds
 Central Park Heights* & John Hopkins
Havens
 Central Park Heights*
Equipment (Owned)
 TBA [brain not workie]
Vehicles
 TBA [brain not workie]
Other
 TBA [brain not workie]

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 128 [27]
Apparent Age
 32
D.O.B.
 March 9, 1896
R.I.P.
 December 24, 1934
Hair
 Ashy Brown
Eyes
 Ice Blue
Race
 Caucasian
Nationality
 American
Height
 6'2"
Build
 Mesomorph
Gender
 Cis-Male
Face Claim
 Art - Markus [Red Embrace: Hollywood] by Putrid-Recognition-4
 
 
 

History

 
History
 
 Beginning
Childhood
Like Father Like Son
Start of the Great Depression
Prohibition
Black Market
Ars Goetia
Invitation of Demons/Embrace
Eternal Damnation
UHHHHHHHHHHHHHHHHHHH

Edwin Mills

Overview

 
Overview
 
24305662cbc885d90bc05c128ec02cae.png
 When a man finally takes his own destiny in his hands. What will he do?
 What will he make? What will he destroy?
 When the town he spent his life to govern is burnt to a crisp.
Reasonable men will do unreasonable things.

Basics

 
Basics
 
Name
 Edwin Mills
Player
 Meat
Chronicle
Baltimore After Dark
Nature
 Capitalist
Demeanor
 Bravo
Concept
 Cowboy Vampire
Clan
 Ventrue
Generation
 9th Generation
Sire
 Jim Halloway (Deceased)

Attributes

 
Attributes
 
Physical 
T
Strength

11000
Dexterity
 
11110
Stamina
 
11000
Social 
s
Charisma

11100
Manipulation
 
11100
Appearance
 
11100
Mental 
P
Perception

11100
Intelligence
Specialization 
11110
Wits
Specialization 
11110

Abilities

 
Abilities
 
Talents 
T
Alertness

11000
Athletics
 
00000
Awareness
 
10000
Brawl
 
11000
Empathy
 
00000
Expression
 
00000
Intimidation
 
10000
Leadership
 
11000
Streetwise
 
00000
Subterfuge
 
11100

 
00000
Skills 
s
Animal Ken

11000
Crafts
 
11100
Drive
 
00000
Etiquette
 
11000
Firearms
Specialization 
11111
Larceny
 
00000
Melee
 
00000
Performance
 
00000
Stealth
 
11000
Survival
 
00000

 
00000
Knowledge 
P
Academics
Specialization
11110
Computers
 
00000
Finance
Specialization 
11110
Investigation
 
10000
Law
 
11100
Medicine
 
00000
Occult
 
00000
Politics
 
11100
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
Dominate 
 
10000
 Fortitude
 
10000
 Presence
 
11000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 Generation

11110
  Resources
 
11100
 Herd
 
10000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
11100
Self-Control/Instinct
 
11100
Courage
 
11110
 
Humanity/Path
11111 10000
Path
 
Bearing
 
Willpower
11111 00000
00000 00000
Blood Pool
11111  11111  
11110  00000
Blood/Turn
 2

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Acute Sense
 Physical
 Ambidextrous
 Physical
1
 Eat Food
 Physical
1
 Blush of Health
 Physical
 Crackshot
 Physical
 Concentration
 Mental
Flaw
Type
Bonus
 Deep Sleeper
Mental 
 Impatient
 Mental
 Nightmares
 Mental
 Vengeful
 Mental
 Vulgar
 Social
 Can't Cross Running Water
 Supernatural

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 110 
Spent
 34
Notes
16 - Dexterity 12 - Subterfuge 4 - Investigation
 
 
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 A few butlers that take care of his new home
Influence
 
Mentor
 
Resources
 Owns many furniture stores across the States he can leach money from, but these stores are owned by his ghouls and have to use their profit for the store first before he can call upon it.
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
162
Apparent Age
 22
D.O.B.
 1/1/1860
R.I.P.
 6/3/1882
Hair
 Black. Down to his shoulders.
Eyes
 Brown.
Race
 Caucasian.
Nationality
 American.
Height
 6'0.
Build
 Lean muscular.
Gender
 Male.
Face Claim
 Art Breeder.
 
 He now lives at 1015 Binney St
Baltimore, MD 21224 | Canton Square
 

History

 
History
 
 Being raised on a ranch was probably the best thing to happen to a family during the westward expansion. Good income because everyone needed food. Especially all the different towns sprouting up. And young Edwin Mills aspired to be a mayor and watch his town prosper.
Being apart of the many people who flocked to the town of Ashcroft following its discovery by the founders Charles B. Culver and W. F. Coxhead. Shortly after being bitten by the kindred known as Jim Halloway. It was explained that the town would act as a sort of staging ground for new kindred in the area, and the two of them were going to be at the head, Jim as the Sheriff and Edwin as the Mayor. Of course, the election was rigged, and Edwin won. After the first few months of stabilizing the town and welcoming the new miners who came to dig up the silver veins to get rich quick. Jim Halloway got in contact with other Camarilla towns and began to welcome new Kindred who were more than happy to take part in the feeding on exhausted miners. New Kindred. New Miners. New businesses. Times were amazing. 
Until the mines dried up.
Leaving in droves Edwin could only watch as their only source of food left to the next boom town, and everyone looked to him for guidance. Being the mayor had its perks. A dead eye Sheriff to let everyone know who's in charge. And an intellect that could get you out of any situation. And Kindred know to trust in their prince. But hungry Kindred are foolish Kindred.
It didn't take long for Fledgling and Neonate Kindred to ignore their sires and go out into the night, feeding on caravans and taking hostages that would be shackled under the homes of their sires for food. But of course, people disappearing in the middle of the night in the middle of nowhere causes questions to be asked. And the ones asking those questions? Hunters.
It happened early in the morning. One of the Fledglings disappeared. Assumedly run off. At the end of the day a box of ashes was found in front of the mayor's office and Edwin ordered Jim to start getting everyone ready to evacuate for they have been found. But it was too late.
The Fledgling had revealed everything. Every one of the kindred in the town and as the sun set only then could Jim Halloway try and protect his town, ordering Edwin to stay inside and be prepared to get everyone out of there.
Gun fire erupted as Hunters rode into the town on horseback, shooting through windows, specifically targeting key houses, keeping the vampires within suppressed while they barricaded the doors and lit the homes on fire. A coordinated assault on each of the homes of the kindred. The only one able to get outside was Jim Halloway who made his last stand shooting down the street to the approaching hunters while Edwin retreated down into the mines that used to run the town.
And eventually the gunfire ended. The sound of fire crackling and the smell of smoke was all Edwin could sense. He lost everything. Eventually he had to go back up. Slowly walking through the smoldering remains of both wood and kindred alike before finding a set of revolvers in front of where the town hall used to be. His Sire was dead. And those who didn't run from the town were dead too. And soon Edwin would be as well. Picking up the revolvers as well as gathering ammunition to put into a belt he steadily walked after the men who killed his town. Silent. The thudding of his boots was all he could focus on, pushing away thoughts of guilt and sadness for those he had lost. It took a day of traveling until he found the Hunters camped on the side of a wooded path.
He could hear them laughing. Thud thud. Laughing about how easy it was. Thud thud. Laughing about how the only one who put up a fight was lit up before he could get more than two shots in. Edwins's shadow was casted along the trees as he stood before the exhausted men who were settling for a long night's rest. Each one silent as they stared at the one they missed. The one who got away. They thought an angry vampire was a foolish vampire. They were wrong.
Drawing his weapons first Edwin fired two shots into two prone hunters. Aiming up at the other 5 he got two more shots off injuring one of the hunters before feeling a stinging pain in his shoulder that sent him retreating into the dark woods. Ducking behind a tree he shot off the left side and ran from the right. The hunters crowded around the campfire firing blindly at where they thought the vampire was. But he was everywhere they weren't. The night was full of fear, men fighting for their lives while Edwin was fighting for vengeance. Once out of ammo he was quick to reload, following every bit of instruction that his Sire had given to him about guns. Remembering every time, he practiced shooting.
Eventually the shots came to a close. One final hunter was slowly bleeding out where he stood. Too weak to pull the hammer back on his revolver. Edwin showed himself and approached him. His many wounds slowly healing in front of the frightened man. "What are you...?" ... "Hungry." And sank his teeth into the dying man. Draining him in his entirety for every pint of blood and plasma he had before taking their money and leaving their bodies out in the open for the animals to devour.
He returned to his town one more time to empty out the money that he had stashed in the smoldering remains of the town hall and left to the city. Founding a business called "Mills Furniture." and making deals with lumber companies to build furniture that helped make homes not so empty. Eventually he had to 'pass away' and leave his business to the new CEO of the company, a ghoul. When war broke out across Europe, Mills made sure those in war-torn Europe had beds to lay on. Publicity never hurt after all. When prohibition took its hold on America, Edwin started smuggling through the fluffy seats of his sofas and loveseats. And took advantage of World War 2 to help spread his company across America and parts of Europe,
Of course, one can only stay in a coffin for so long. Now in Baltimore setting up a new shop he wonders about the Camarilla. Always wanting to get back into politics. If not. It would be nice to at least have some friends his age.

Heleen Kleine voorhees

Overview

 
Overview
 

Basics

 
Basics
 
Name
 Heleen Kleine voorhees 
Player
 I0bin
Chronicle
Baltimore After Dark
Nature
 
Demeanor
 Caregiver
Concept
Lost occultist 
Clan
 Malkavian 
Generation
 11th
Sire
 Johnathan 

Attributes

 
Attributes
 
Physical 
p
Strength
Specialization
11000
Dexterity
 
11000
Stamina
 
11000
Social 
s
Charisma
Specialization
11000
Manipulation
 
11100
Appearance
 
11100
Mental 
t
Perception
Specialization
11110
Intelligence
 
11100
Wits
 
11100

Abilities

 
Abilities
 
Talents 
p
Alertness
Specialization
00000
Athletics
 
00000
Awareness
 
11000
Brawl
 
00000
Empathy
 
10000
Expression
 
00000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
11000

Malkavian time
11000
Skills 
s
Animal Ken
Specialization
10000
Crafts
 
11000
Drive
 
00000
Etiquette
 
11000
Firearms
 
10000
Larceny
 
00000
Melee
 
10000
Performance
 
00000
Stealth
 
10000
Survival
 
10000

 
00000
Knowledge 
t
Academics
Specialization
11000
Computers
 
00000
Finance
 
11100
Investigation
 
11000
Law
 
10000
Medicine
 
11000
Occult
 Mythical
11100
Politics
 
10000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
Obfescate 
10000
 
Denemtation 
11000
 
Auspex 
10000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
Generation 
11110
 
Resources 
00000
 
Retainer 
10000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
11100
Self-Control/Instinct
 
11100
Courage
 
11110
 
Humanity/Path
11111 10000
Path
 HUMANITY 
Bearing
 
Willpower
11111 10000
00000 00000
Blood Pool
00000 00000
00000 00000
Blood/Turn
 

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Harmless 
 Social
 1
 Profetic dreams 
 Clan 
2
 Lucky 
 Supernatural
 3
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
New arrival 
 Social 
 1
 Deep sleeper
 Mental
 Dead inside 
 Clan
4
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 
Spent
 
Notes
 
 
 
 
Derangements
 
 Borderline -  Vampires with borderline personality suffer from mood instability and low self—image. Constant, sudden mood swings and bouts of anger characterize sufferers of this disability, particularly when frustrated. Borderline victims

sometimes takeout their anger on themselves, masochistically inflicting injury or even trying to kill themselves. They think in very blackvandhite terms and often form intense, conflict ridden relationships.

Borderline Cainites might succumb to the Manic-Depression or Hysteria derangements
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 A cat she found in a alley way
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 
Apparent Age
 67
D.O.B.
 March 4, 1626
R.I.P.
 December, 25, 1683
Hair
 Gray
Eyes
 Black
Race
 White
Nationality
 "Dutch"
Height
 5'1
Build
 Fragile
Gender
 Female
Face Claim
 
 

History

 
History
 
 Born in the recently made colony of New Amsterdam Heleen Kleine voorhees would be raised among the high society as her artisan family were new money during the tulips mania and Holland's golden age. A privilege woman with a eye for the bizarre and mysterious has for the abnormalities that is the Occult surrounding philosophy of Robert fluud and and Arthur dee in university...when she meet the man of her life Williams foen. They would find eachother fond of eachother company speaking on the topics of life and death, hermetic writings and even astrology, but really gain her ear was the talk of mysticism amd it's ceremonies of old. This fond would turn to something romantic as thier nights of conversations and debates turn into dates and hypothetical wedding plans...then those hypothetical turns to reality and even a little one with them by the name Anneliese.

Malachi

Overview

 
Overview
 
Malachi-91728030-7056fab16c7c4655a58c2bec6072ebd2.png
 A True Faith Rabbi Malkavian, ex-Camarilla believer in the word of God. Due to Noddism accusations he fled, seeking safety, if relative, in Baltimore. He truly seeks to better Kindred kind, Cainites, and to show that we are all still human. Surviving so far out of providence, visions or sheer luck.

Basics

 
Basics
 
Name
 Malachi
Player
 Hands
Chronicle
Baltimore After Dark
Nature
 Idealist
Demeanor
 Idealist
Concept
 True Faith Believer
Clan
 Malkavian
Generation
 13th
Sire
 ???

Attributes

 
Attributes
 
Physical 
T
Strength

10000
Dexterity
 
11100
Stamina
 
11000
Social 
s
Charisma

11100
Manipulation
Persuasive 
11110
Appearance
 
10000
Mental 
P
Perception
Insightful
11110
Intelligence
Book knowledge 
11110
Wits
 
11000

Abilities

 
Abilities
 
Talents 
S
Alertness

00000
Athletics
 
00000
Awareness
 
11100
Brawl
 
00000
Empathy
Emotions 
11110
Expression
 
00000
Intimidation
 
00000
Leadership
 
10000
Streetwise
 
00000
Subterfuge
 
11000

 
00000
Skills 
s
Animal Ken

00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
11000
Firearms
 
00000
Larceny
 
00000
Melee
 
10000
Performance
 
00000
Stealth
 
11000
Survival
 
00000

 
00000
Knowledge 
P
Academics
Theology
11110
Computers
 
00000
Finance
 
00000
Investigation
 
00000
Law
Jewish Law 
11100
Medicine
 
11000
Occult
Kindred Lore, Noddist Lore 
11110
Politics
 
00000
Science
 
00000
Technology
 
00000

Archaeology 
11000

Advantages

 
Advantages
 
Disciplines
 
Dementation 
11100
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
Allies 
11110
 
Resources 
11000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience
 
11111
Self-Control
 
11110
Courage
 
11100
 
Humanity/Path
11111 11110
Path
 Humanity
Bearing
 - 1 difficulty
Willpower
11111 11111
11111 11111
Blood Pool
11111 11111
00000 00000
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 True Faith
 Supernatural
 7
 Language (Aramaic)
 Mental
 Language (Greek)
 Mental
 1
 Lucky
 Mental
 3
 
 
 
 
 
 
Flaw
Type
Bonus
 Dark Secret (Believer in Cain and Enoch)
 Social
 Vanilla
 Mental
 1
 New Arrival
 Social
 1
 Infectious
 Malkavian
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 35
Spent
 2 on Courage 2, 4 on Courage 3, 6 on Empathy 4, 6 on Occult 4, 3 on specialty Noddist Lore, 6 on Academics 4
Notes
 
6 FB from Flaws, spent 12 on Merits, spent 8 FB - 9 WP,  
 
 
Derangements
 
Schizophrenia - the world is filled with demons, from Setites, to Lilin, to outright Baali. The Seer sees them. Knows them. And they haunt him still. 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
The blood bank
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 Past life income, attained enough to get by
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 Bible, Psalms, Star of David
Feeding Grounds
 None
Havens
 None
Equipment (Owned)
 Assorted religious paraphernalia, robe
Vehicles
 None
Other
 None

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 94
Apparent Age
 ~45
D.O.B.
 1930
R.I.P.
 1970
Hair
 Black
Eyes
 Dark Brown
Race
 Caucasian
Nationality
 Israeli
Height
 180cm / 6ft
Build
 Gaunt (50kg, 110 pounds)
Gender
 Male
Face Claim
 James Tissot (Public Domain)
White robed around him, Malachi wears a tasseled garment, having tzitziyot, and a headcover. Simple sandals at his feet, the Cainite is not a handsome man. Dark of face and darker of beard, easily flushed and humane, he can be mistaken to be a Mortal Priest easily. Two sidelocks, tucked in the robe usually, are to his head. It would not be hard to guess he is Malkavian when standing next to other Cainites.
 

History

 
History
 
 Malachi is from a religious jewish family in Jerusalem. Born in 1930 to an orthodox family of 10 children, studying in Yeshiva Malachi was never a staunch believer, but he enjoyed reading and poring over the biblical text and its interpretations. He studied in the Hebrew University, becoming a Bibliologist. He never married as he knew he be under scrutiny by of his community once he is settled down and has a wife and children. His family tolerated it due to his study of the Bible, which is considered a virtue. He was contacted by a person to meet in an ancient cemetery in the valley of Hinnom, who showed interest in certain texts and seemed to have had knowledge of ancient scrolls. Trusting that person, Malachi arrived there late at night. He was ambushed, Embraced and abandoned by his Sire. His Embrace made him a True Believer, firmly believing the words of the Bible he has studied, and finding explanations for his new condition in the mark of Cain. Luckily, the Camarilla took him in, believing him to be a seer of some kind, and presenting his disappearance as an accident that befall his mortal self.

Unliving in Jerusalem for two decades while tending to religious matters and being a guide to Kindred Jews. Sent to the United States to help his kin, he faced accusations of Noddism which prompted him to flee across the USA, not by plane, eventually reaching Baltimore.

Malk In Progress

Overview

 
Overview
 
default-avatar.jpg
 

Basics

 
Basics
 
Name
 
Player
 
Chronicle
Baltimore After Dark
Nature
 Scientist
Demeanor
 Creep Show
Concept
 More Than Mad
Clan
Malkavian
Generation
 10th
Sire
 

Attributes

 
Attributes
 
Physical 
S
Strength
Specialization
11000
Dexterity
Rapid Reflex
11110
Stamina
 
11000
Social 
T
Charisma
Specialization
10000
Manipulation

11100
Appearance

11100
Mental 
P
Perception
Specialization
11111
Intelligence
Compulsive Researcher
11110
Wits

11100

Abilities

 
Abilities
 
Talents 
T
Alertness
The little details
11110
Athletics
 
00000
Awareness

11100
Brawl
 
00000
Empathy
 
10000
Expression
 
00000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
11000
Subterfuge
 
00000

 
00000
Skills 
s
Animal Ken
Specialization
00000
Crafts

11100
Drive
 
10000
Etiquette
 
00000
Firearms
 
10000
Larceny

11100
Melee
 
00000
Performance
 
00000
Stealth

11100
Survival
 
00000

 
00000
Knowledge 
P
Academics
Linguistics
11111
Computers
Database Administration
11110
Finance
 
00000
Investigation

11100
Law
 
00000
Medicine
 
00000
Occult

11100
Politics
 
00000
Science

11100
Technology

11100

 
00000

Advantages

 
Advantages
 
Disciplines
 
Dementation
11100
 
Auspex
11000
 
Obfuscation
11000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
Resources
11100
 
 Domain
11000
 
Generation
11100
 
Alternate Identity 
11000
 

00000
 
 
00000
Virtues
Conscience/Conviction
 
11100
Self-Control/Instinct
 
11000
Courage
 
11111
 
Humanity/Path
11111 00000
Path
 Humanity
Bearing
 
Willpower
11111 10000
00000 00000
Blood Pool
11111 11111
11100 00000
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Cold Read
Clan
3
 Medium
 Supernatural
2
 Grand Library (Aca, Occ, Comp, Sci, Tech, Inv)
Mental
4
 Acute Senses
 Physcal
1
 
 
 
 
 
 
Flaw
Type
Bonus
 Infectious
Clan
3
 Lame
Physical
3
 Botched Presentation
Social
1
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 75
Spent
 75
Notes
 2 Freebies for 2 dots in Generation
2 Freebies for 1 dots in Computers
 4 Freebies for Grand Library
5 Freebies for 1 dot in Intelligence
2 Freebies for 1 dot in Academics
1 Freebies for 1 dots in Will
1 Freebies for Acute Senses
3 Freebies for Cold Read
2 Freebies for Medium
5 xp for 1 dot in Dementation
3 xp for 1 dot in empathy
2 xp for 1 dot in Alternate Identity
3 for Occult
4 for 2 dots in Occult
10 xp for Obfuscation
5 for 1 dot in Obfuscation
6  xp for 2 dots in Awareness
4 for 1 dot in Larceny
4 for 1 dot in Science
4 xp for 1 dot in Investigation
12 xp for 1 dot in Intelligence
2xp for Streetwise
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 
Apparent Age
 
D.O.B.
 
R.I.P.
 
Hair
 
Eyes
 
Race
 
Nationality
 
Height
 
Build
 
Gender
 
Face Claim
 
 
 
 

History

 
History
 
 

River Jacks

Overview

 
Overview
 
River.jpg
 

Basics

 
Basics
 
Name
 River Jacks
Player
 Kali White
Chronicle
Baltimore After Dark
Nature
 Soldier
Demeanor
 Competitor
Concept
 Girl that liked Werewolves but became a Vampire
Clan
 Gangrel
Generation
 13
Sire
 

Attributes

 
Attributes
 
Physical 
p
Strength
Specialization
11000
Dexterity
Feline Grace
11110
Stamina
Determined 
11111
Social 
s
Charisma
Specialization
10000
Manipulation

11100
Appearance
 
11000
Mental 
t
Perception
Careful
11110
Intelligence
 
11000
Wits
 
11100

Abilities

 
Abilities
 
Talents 
p
Alertness
Specialization
10000
Athletics

11100
Awareness
 
10000
Brawl

11100
Empathy
 
10000
Expression
 
10000
Intimidation
 
10000
Leadership
 
10000
Streetwise
 
11000
Subterfuge
 
00000

 
00000
Skills 
s
Animal Ken
Dogs
11110
Crafts
 
00000
Drive
 
00000
Etiquette
 
00000
Firearms
 
10000
Larceny
 
00000
Melee
 
00000
Performance
 
00000
Stealth
-4
11000
Survival
Hunting 
10000

 
00000
Knowledge 
t
Academics
Specialization
00000
Computers
 
00000
Finance
 
11000
Investigation
 
11100
Law
 
00000
Medicine
 
00000
Occult
 
00000
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
Animalism 
10000
 
Fortitude 
10000
 
Protean 
11000
 
Obfuscate
10000
 
 
00000
 
 
00000
Backgrounds
 
Retainer 
11110
 
Resources 
11000
 
Haven
10000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
11000
Self-Control/Instinct
 
11111
Courage
 
11110
 
Humanity/Path
11111 11000
Path
 
Bearing
 
Willpower
1111111000
00000 00000
Blood Pool
11111 11111
00000 00000
Blood/Turn
 

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Silence
 Physical
 1
 Without a Trace
 Supernatural
 2
 Ability Aptitude (Stealth)?
 Mental
 1
 Berserker
 Physical
 3
 
 
 
 
 
 
Flaw
Type
Bonus
 Infertile Vitae
 Supernatural
3
 Rivalry
 Social
1
 Paramour, Jilted
 Social
1
 Lunacy
 Supernatural
 2
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 15 Freebies, 15 Initial XP
Spent
 
Notes
Freebies: 15
7 - Obfuscate
2 - abilities
1 - backgrounds
3 - willpower
Initial XP: 15
8 xp - attributes
5 xp - protean
2 xp - resources
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 Sherlock and Watson, hounds, ghouled
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 Shortbow and arrows
Glock-19
Bowie knife
Essentials

Feeding Grounds
 Baltimore Woods 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 27
Apparent Age
 20s
D.O.B.
 1997
R.I.P.
 
Hair
 Long Silver hair
Eyes
 Blue
Race
 
Nationality
 British
Height
 5'8
Build
 Athletic
Gender
 Female
Face Claim
 
 
 
 

History

 
History
 
 

Roland Kincaid (Declan's Ghoul)

Overview

 
Overview
 
new_OC_by_poli_chan.jpg
 

Basics

 
Basics
 
Name
Roland Kincaid
Player
Otaku
Chronicle
Baltimore After Dark
Nature
Idealist
Demeanor
Capitalist
Concept
Executive Assistant
Clan
Ventrue Ghoul
Generation
 
Domitor
Declan Gornt

Attributes

 
Attributes
 
Physical 
T
Strength

11000
Dexterity
 
11000
Stamina
 
11000
Social 
s
Charisma

11000
Manipulation
 
11000
Appearance
 
11100
Mental 
P
Perception

11110
Intelligence
 
11100
Wits
 
11110

Abilities

 
Abilities
 
Talents 
T
Alertness

11000
Athletics
 
00000
Awareness
 
11000
Brawl
 
00000
Empathy
 
00000
Expression
 
00000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
11000
Subterfuge
 
11000

 
00000
Skills 
s
Animal Ken

00000
Crafts
 
00000
Drive
 
10000
Etiquette
 
11000
Firearms
 
10000
Larceny
 
11000
Melee
 
00000
Performance
 
00000
Stealth
 
11000
Survival
 
00000

 
00000
Knowledge 
P
Academics

10000
Computers
 
10000
Finance
 
10000
Investigation
 
11100
Law
 
11100
Medicine
 
00000
Occult
 
00000
Politics
 
10000
Science
 
00000
Technology
 
10000

 
00000

Advantages

 
Advantages
 
Disciplines
 Potence
 
10000
 Dominate
 
00000
 Fortitude
 
10000
 Presence
 
00000
 
 
00000
 
 
00000
Backgrounds
 Majordomo
 
11100
 Resources
 
11000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
11100
Self-Control/Instinct
 
11100
Courage
 
11110
 
Humanity/Path
11111 10000
Path
Humanity 
Bearing
Normal 
Willpower
11111 00000
00000 00000
Blood Pool
00111 11111
11111 11111
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
Clear-Sighted
Supernatural
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
Finicky Palate (Lasombra)
Supernatural
 -1
Romantic Notions
Supernatural
 -2
Black and White
Mental
  -1 
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 
Spent
 
Notes
Freebie Points: 21 (+4 from Flaws)

 
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
34
Apparent Age
24
D.O.B.
1990
R.I.P.
 
Hair
Light Brown
Eyes
Reddish Brown
Race
Caucasian
Nationality
American
Height
5' 7"
Build
Slim
Gender
Male
Face Claim
Art
 
 
 

History

 
History
 
 

[Sandy] New Character Sheet

Overview

 
Overview
 
default-avatar.jpg
 "Oh, my love, I can taste heaven. Send me to rapture, let me feel eternity."
- Kamille, Scandal Singer and Follower of Set

Basics

 
Basics
 
Name
 Kamille
Player
 
Chronicle
Baltimore After Dark
Nature
 Guru
Demeanor
 Gallant
Concept
 A Snake In The Court
Clan
 Daughter of Cacophony
Generation
 13th
Sire
 

Attributes

 
Attributes
 
Physical 
T
Strength
Specialization
11000
Dexterity
 
11000
Stamina
 
11000
Social 
P
Charisma
Specialization
11100
Manipulation
 
11100
Appearance
Mesmerizing
11110
Mental 
S
Perception
Specialization
11000
Intelligence
 
11000
Wits
Witty Retort
11110

Abilities

 
Abilities
 
Talents 
p
Alertness
Specialization
11000
Athletics
 
00000
Awareness
 
00000
Brawl
 
00000
Empathy
Insight
11110
Expression
Lyrics
11100
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
11000
Subterfuge
 
11100

 
00000
Skills 
s
Animal Ken
Specialization
10000
Crafts
 
00000
Drive
 
10000
Etiquette
 
11100
Firearms
 
00000
Larceny
 
00000
Melee
 
10000
Performance
Singing
11111
Stealth
 
00000
Survival
 
00000

 
00000
Knowledge 
t
Academics
Specialization
00000
Computers
 
00000
Finance
 
00000
Investigation
 
00000
Law
 
00000
Medicine
 
10000
Occult
 
10000
Politics
 
11100
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
Melpominee
11110
 
Presence
10000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
Resources
11100
 
Fame
11000
 
Herd
10000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
11110
Self-Control/Instinct
 
11100
Courage
 
11100
 
Humanity/Path
11111 11110
Path
 Ecstasy
Bearing
 
Willpower
11100 00000
00000 00000
Blood Pool
00000 00000
00000 00000
Blood/Turn
 

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Setite Initiative
 Clan
5
 Enchanting Voice
Physical
2
 Blush of Health
Physical
2
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Banshee-In-Waiting
 Clan
5
 Thirst for Innocence
 Mental
2
 
 
 
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 
Spent
 
Notes
 Freebie:
Setite Initiative -5
Enchanting Voice -2
Blush of Health -2
1 Melpominee -7

2 Path -4
1 Performance -2


XP:
1 Empathy -6
1 Melpominee -15
Herd -3
1 Performance -8
Herd -3
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 
Apparent Age
 
D.O.B.
 
R.I.P.
 
Hair
 
Eyes
 
Race
 
Nationality
 
Height
 
Build
 
Gender
 
Face Claim
 
 
 
 

History

 
History
 
 

Testing

Overview

 
Overview
 
Beyonce.jpg
 

Basics

 
Basics
 
Name
xxxx Salamanca
Player
 Mitzu
Chronicle
Baltimore After Dark
Nature
 Caregiver
Demeanor
 Caregiver
Concept
 Moth in the Light
Clan
 Grimaldi [Revenant]
Generation
 N/A
Sire
 N/A

Attributes

 
Attributes
 
Physical
T
Strength
Specialization
11000
Dexterity
 
11000
Stamina
 
11000
Social
P
Charisma
Specialization
11110
Manipulation
 
10000
Appearance
 
11110
Mental
S
Perception
Specialization
10000
Intelligence
 
11100
Wits
 
11100

Abilities

 
Abilities 
 
Talents
S
Alertness
Specialization
00000
Athletics
 
00000
Awareness
 
10000
Brawl
 
00000
Empathy
 
11100
Expression
 
00000
Intimidation
 
11100
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
00000

 
00000
Skills
T
Animal Ken
Specialization
00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
11000
Firearms
 
00000
Larceny
 
00000
Melee
 
00000
Performance
 
00000
Stealth
 
11000
Survival
 
00000

 
00000
Knowledge
P
Academics
Specialization
10000
Computers
 
00000
Finance
 
11100
Investigation
 
00000
Law
 
11000
Medicine
 
00000
Occult
 
11000
Politics
 
11100
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
Potence 
 
10000
Dominate  
 
10000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 Resources
 
11000
Haven 
 
11000
Allies 
 
10000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
11000
Self-Control/Instinct
 
11100
Courage
 
11100
 
Humanity/Path
11111 00000
Path
 
Bearing
 
Willpower
11100 00000
00000 00000
Blood Pool
10000 00000
00000 00000
Blood/Turn
 

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Poisonous Blood [S: Hunters Hunted]
 Supernatural
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Black or White [S: Hunters Hunted]
 Mental
 1
 Albinism [S: Ghouls & Revenants] 
 Physical
 1
 Offensive to Animals [S: Ghouls & Revenants]
 Supernatural
 One Eye
 Physical
 2
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 
Spent
 
Notes
 Freebee Points: 0/21
 Merits & Flaws: 5/6
Merits
Poisonous Blood
+5
Flaws
Black or White -1
Albinism -1 
Offensive to Animals -2
One Eye -2

 
 
Derangements
 
 
 
 
 117
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 31
Apparent Age
 27
D.O.B.
 July 7, 1993
R.I.P.
 N/A
Hair
 White
Eyes
 Light Red
Race
 Celtic
Nationality
 British
Height
 5'10"
Build
 Ectomorphic
Gender
 Cis Female
Face Claim
 Art [duskwords]
 
 
 

History

 
History
 
 

Zenobia Blythe

Overview

 
Overview
 
Zenobia (2).jpg
She's the Black Sheep of the Blythe family, their hunting dog when someone draws the family's ire, or alternatively that of her employer, as she does mercenary work. Often working under an old Ventrue friend in a rather shady business.

While she may appear aloof, and vulgar, she possesses a sharp insight into people, and loves the good thril of unlife. And, amidst it all, her devotion to family (some of them) remains unwavering, even as she finds herself ostracized by the majority of them.

Basics

 
Basics
 
Name
Zenobia Blythe
Player
Kali White
Chronicle
Baltimore After Dark
Nature
 Eye of the Storm
Demeanor
Curmudgeon
Concept
Hunting Dog of the Family/An Oracle
Clan
 Officially Malkavian
Generation
 15
Sire
 Unknown

Attributes

 
Attributes
 
Physical 
p
Strength

11000
Dexterity
Precise
11111
Stamina
Tough as Nails 
11110
Social 
s
Charisma

11100
Manipulation
 
10000
Appearance
 
1100
Mental 
t
Perception
Oracle
11110
Intelligence
 
11100
Wits
Nobody's a Fool 
11110

Abilities

 
Abilities
 
Talents 
p
Alertness

10000
Athletics
 
10000
Awareness
 
11100
Brawl
 
00000
Empathy
People Reader
11110
Expression
 
10000
Intimidation
 
11000
Leadership
 
00000
Streetwise
 
10000
Subterfuge
 
00000

Dodge 
10000
Skills 
s
Animal Ken
Specialization
00000
Crafts
Carpentry
10000
Drive
 
10000
Etiquette
 
00000
Firearms
 
10000
Larceny
 
00000
Melee

00000
Performance
 
00000
Stealth
Shadowing 
11110
Survival
 
00000

 
00000
Knowledge 
t
Academics
Esoteric Studies
10000
Computers
 
10000
Finance
 
00000
Investigation
 
11100
Law
Police Procedure
10000
Medicine
 
10000
Occult
 
11000
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
Celerity 
10000
 
Fortitude
10000
 
Auspex
10000
 
Potence 
00000
 
 
00000
 
 
00000
Backgrounds
 
Resources 
11100
 
Haven 
11100
 
Allies 
11000
 
Contacts 
11000
 

00000
 
 
00000
Virtues
Conscience
 
11000
Self-Control
 
11111
Courage
 
11100
 
Humanity/Path
11111 11000
Path
 
Bearing
 
Willpower
11111 11100
00000 00000
Blood Pool
11111 11111
00000 00000
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
Languages (Polish, English, Russian)
Mental
0
Oracular Ability
Supernatural
3
Medium
Supernatural
2
Eat food
Physical
1
Deceptive Aura
Supernatural
1



Flaw
Type
Bonus
Devil's Mark
 Flaws
3
Fifteenth Generation
 Physical
4

 
 

 


 


 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 22 Freebies, Initial XP: 15
Spent
 22 Freebies, Initial XP: 15
Notes
7 - Merits
2 - stealth
2 - crafts
Perception - 5
Empathy - 2
Background - 4
Initial XP:
4 xp - int 2
8 xp - int 3
4 xp - str 2
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 An old friend in Police force
A rather knowledgeable family member
Contacts
Frank - a friendly nosferatu, who likes to joke, and tease people. You'd find him often in his favorite bar "Vicky's Echo" or underground - usually riding the train's last tramcar. Besides seemingly random words of advice, he's your guy in case of needing a place to lay low or making friends.
Mr. Watson - An alias, for a guy who knows things (or will find them out for you) for a price. Don't ask about (or for the love of god mention) Sherlock Holmes. He'll want you to pay double. Some say he's never liked Doyle’s works, while others guess it's just a tactic of his to get paid more. Who knows what's the deal with it.
Fame
 -
Herd
 -
Influence
 -
Mentor
 
Resources
 TBD
Retainers
 
Status
 I know that technically status isn't something you can buy, but I think she might have a nickname among the kin that know her, and that would be "Canis Infernalis"
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 Victorinox Huntsman
Glock 19


Feeding Grounds
 
Havens
Rather than having one place to crash, she prefers to have two - both modest either way. One's a small building co-owned with a friend in the city, while the other is more akin to a hunter's lodge near the Indian Springs, as it was her favorite place for hunting once. Nowadays... not so much, but she's been thinking of upgrading that lodge.
Equipment (Owned)
 Ruger M77 MII

Vehicles
 2022 Yamaha TW200
Other
 Tarrot cards, old coins

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 38
Apparent Age
 30
D.O.B.
 9th August 1986
R.I.P.
 -
Hair
 Black
Eyes
 Slit shaped pupils, yellow irises usually covered with sunglasses
Race
 
Nationality
 Polish
Height
 5'8
Build
 Slim, athlethic
Gender
 Female
Face Claim
 Gogalking
 TBD
 
 

History

 
History
 
Zenobia entered the world into a small, tight-knit family, her parents being Elizabeth Blythe, who had taken her husband's surname after marriage, and Pawel Zwoliński. Despite their small size, their home was filled with warmth and love. Zenobia longed for siblings, but unfortunately, she was an only child.

Her parents, Elizabeth and Pawel, were not only caring but also pragmatic individuals who imparted invaluable lessons to their daughter. Aside from a bit of carpentry, and the classic lessons of life, they taught her that even in life's darkest moments, there's always something worth fighting for. Whether it is standing up for family or defending the bullied kid on the street. 
However, it was Zenobia's peculiar uncle Joe who left the most indelible mark on her. A detective by profession, his night owl habits, while troublesome at time, gave him an air of mystery that she couldn't help being drawn in to. Every visit was entertaining thanks to his stories, ranging from the silly to the insane, with a sprinkle of normalcy thrown in.  Although her mother always felt uneasy around him. Zenobia would figure out the reason why years later.


[deathlesssun] New Character Sheet

Overview

 
Overview
 
default-avatar.jpg
 

Basics

 
Basics
 
Name
 
Player
 Sun Drago
Chronicle
Baltimore After Dark
Nature
 
Demeanor
 
Concept
 Chronicler of the fallen
Clan
 Toreador
Generation
 13th
Sire
 

Attributes

 
Attributes
 
Physical 
p
Strength
Specialization
10000
Dexterity
 
10000
Stamina
 
10000
Social 
s
Charisma
Specialization
10000
Manipulation
 
10000
Appearance
 
10000
Mental 
t
Perception
Specialization
10000
Intelligence
 
10000
Wits
 
10000

Abilities

 
Abilities
 
Talents 
p
Alertness
Specialization
00000
Athletics
 
00000
Awareness
 
00000
Brawl
 
00000
Empathy
 
00000
Expression
 
00000
Intimidation
 
00000
Leadership
 
00000
Streetwise
 
00000
Subterfuge
 
00000

 
00000
Skills 
s
Animal Ken
Specialization
00000
Crafts
 
00000
Drive
 
00000
Etiquette
 
00000
Firearms
 
00000
Larceny
 
00000
Melee
 
00000
Performance
 
00000
Stealth
 
00000
Survival
 
00000

 
00000
Knowledge 
t
Academics
Specialization
00000
Computers
 
00000
Finance
 
00000
Investigation
 
00000
Law
 
00000
Medicine
 
00000
Occult
 
00000
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conscience/Conviction
 
10000
Self-Control/Instinct
 
10000
Courage
 
10000
 
Humanity/Path
00000 00000
Path
 
Bearing
 
Willpower
00000 00000
00000 00000
Blood Pool
00000 00000
00000 00000
Blood/Turn
 

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 
Spent
 
Notes
 
 
 
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 
Apparent Age
 
D.O.B.
 
R.I.P.
 
Hair
 
Eyes
 
Race
 
Nationality
 
Height
 
Build
 
Gender
 
Face Claim
 
 
 
 

History

 
History
 
 

[WIP] Masika

Overview

 
Overview
 
default-avatar.jpg
 

Basics

 
Basics
 
Name
 Masika
Player
 KitsuneFire
Chronicle
Baltimore After Dark
Nature
 Monster
Demeanor
 Bravo
Concept
 Crocodilian Worshiper
Clan
 Follower of Set (Caitiff)
Generation
 12th
Sire
 

Attributes

 
Attributes
 
Physical 
p
Strength
Never Letting Go
11110
Dexterity
 
11100
Stamina
Tireless 
11110
Social 
s
Charisma

11000
Manipulation
 
11000
Appearance
 
11000
Mental 
t
Perception

11100
Intelligence
 
11000
Wits
 
11100

Abilities

 
Abilities
 
Talents 
p
Alertness

11000
Athletics
Swimming, Climbing 
11110
Awareness
 
00000
Brawl
Natural Weapons 
11111
Empathy
 
00000
Expression
 
00000
Intimidation
 
11000
Leadership
 
00000
Streetwise
 
11000
Subterfuge
 
10000

 
00000
Skills 
s
Animal Ken

11000
Crafts
 
00000
Drive
 
11100
Etiquette
 
00000
Firearms
 
10000
Larceny
 
11000
Melee
 
10000
Performance
 
00000
Stealth
 
10000
Survival
 
00000

 
00000
Knowledge 
t
Academics

00000
Computers
 
11000
Finance
 
00000
Investigation
 
11000
Law
 
00000
Medicine
 
00000
Occult
 
10000
Politics
 
00000
Science
 
00000
Technology
 
00000

 
00000

Advantages

 
Advantages
 
Disciplines
Animalism
 
10000
Serpentis 
 
11100
Potence 
 
10000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 Resources
 
11100
 Retainer
 
10000
Generation 
 
10000
 
 
00000
 
 
00000
 
 
00000
Virtues
Conviction
 
11000
Self-Control
 
11111
Courage
 
11100
 
Humanity/Path
00000 00000
Path
 Path of the Warrior
Bearing
 Fury
Willpower
11111 00000
00000 00000
Blood Pool
00000 00000
00000 00000
Blood/Turn
 

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Eat Food
 Physical
 1
 Berserker
 Mental
 3
 Setite Initiate
 Clan
 5
 
 
 



 
 
 
Flaw
Type
Bonus
 Conspicuous Consumption
 Mental
 Impatient
Mental
1
 Scales
 Clan
2
 
 
 
 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 35
Spent
 
Notes
 Freebie Points (13)
Stamina 4 - 5
Brawl 4, 5 - 4
Self-control 5 - 2
Willpower 4, 5  - 2


EXP
Serpentis 3 - 12
Athletics 4 - 6

Athletics Speciality - 3
Alertness 2 - 2
Animal Ken 2 - 2
Potence 1 - 10
 
Derangements
 
 
 
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 
Apparent Age
 
D.O.B.
 
R.I.P.
 
Hair
 
Eyes
 
Race
 
Nationality
 
Height
 
Build
 
Gender
 
Face Claim
 
 
 
 

History

 
History
 
 

[Sagy] New Character Sheet

Overview

 
Overview
 
default-avatar.jpg
[WIP] bullet points:
*Antisocial (AKA sociopath)
*Ignorant of the occult
*Wants a normal life at heart
*Will probably become Anarch first Sabbat then
*Mechanically and socially Caitiff, has Malkavian Clan Weakness though

Basics

 
Basics
 
Name
 
Player
 Sagy
Chronicle
Baltimore After Dark
Nature
 Competitor
Demeanor
 Sociopath
Concept
 Life Gone to Shit
Clan
 Caitiff
Generation
 11th
Sire
 Unknown

Attributes

 
Attributes
 
Physical 
p
Strength

11100
Dexterity
 Nimble
11110
Stamina
 
11100
Social 
s
Charisma
Bold
11110
Manipulation
 Reasonable
11110
Appearance
 
11000
Mental 
t
Perception

11100
Intelligence
 
10000
Wits
 
11100

Abilities

 
Abilities
 
Talents 
p
Alertness

10000
Athletics
 
11000
Awareness
 
11000
Brawl
 
10000
Empathy
 
10000
Expression
 
00000
Intimidation
 
11000
Leadership
 
00000
Streetwise
 
11000
Subterfuge
 
11000

 
00000
Skills 
s
Animal Ken

00000
Crafts
 
00000
Drive
 
11000
Etiquette
 
00000
Firearms
 
10000
Larceny
 
11000
Melee
 
10000
Performance
 
00000
Stealth
 
10000
Survival
 
00000

 
00000
Knowledge 
t
Academics
Economics
10000
Computers
 
10000
Finance
 
10000
Investigation
 
00000
Law
 
00000
Medicine
 
00000
Occult
 
00000
Politics
 
00000
Science
 
00000
Technology
Spare Parts
11000

 
00000

Advantages

 
Advantages
 
Disciplines
Auspex

10000
Dementation

10000
Celerity
 
10000
 
 
00000
 
 
00000
 
 
00000
Backgrounds
 Generation
 
11000
 Retainers
 
11000
 Alternate Identity
 
10000
 Resources
 
10000
 Armory
 
10000
 
 
00000
Virtues
Conscience/Conviction
 
11100
Self-Control/Instinct
 
11100
Courage
 
11110
 
Humanity
11111 10000
Path
 Humanity
Bearing
 Normalcy
Willpower
11111 11100
00000 00000
Blood Pool
11111 11111
11000 00000
Blood/Turn
 1

Merits & Flaws

 
Merits & Flaws
 
Merit
Type
Cost
 Coldly Logical
 Mental
 1
 Bruiser
Physical
1
 
 
 
 
 
 
 
 
 
 
 
 
Flaw
Type
Bonus
 Tic/Twitch (Snarling)
 Physical
 1
 Eerie Presence
 Supernatural
 2
 Thin Blood
 Physical
4
 Clan Weakness
 Supernatural

 
 
 
 
 
 

Rituals & Paths

 
Rituals & Paths
 
Ritual
Level
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Path
 
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000
 
00000

Experience & Derangements

 
Experience
 
Total
 
Spent
 
Notes
 FB: 15+7 FLW -2 MRT -1 BG -4 WP -15 ATR
 
 
 
Derangements
 
 ASPD (No Mechanics)
 Manic-Depression (p.293 VtM20th) [INCURABLE]
 
 
 

Expanded Backgrounds

 
Expanded Backgrounds
 
Allies
 
Contacts
 
Fame
 
Herd
 
Influence
 
Mentor
 
Resources
 
Retainers
 
Status
 
Other
 

Rights & Possessions

 
Rights & Possessions
 
Gear (Carried)
 
Feeding Grounds
 
Havens
 
Equipment (Owned)
 
Vehicles
 
Other
 

Blood Bonds/Vinculi

 
Blood Bonds/Vinculi
 
Bound To
Rating
 
 
 
 
 
 
 
 
Bound To
Rating
 
 
 
 
 
 
 
 

Description

 
Description
 
Age
 
Apparent Age
 
D.O.B.
 
R.I.P.
 
Hair
 
Eyes
 
Race
 
Nationality
 
Height
 
Build
 
Gender
 
Face Claim
 
 
 
 

History

 
History